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* * Added ability to create new prim on existing prim (rezzing prim from ↵Teravus Ovares2007-12-281-0/+12
| | | | | | | inventory on other prim coming soon). No more new prim buried in the ground by accident. * The prim are at the absolute position of the prim you rezzed it on top of + (0,0,0.5) for now.
* * Optimized usingslbsa712007-12-271-8/+9
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Fix up other sqlite db interactions to use non-hyphenated uuidJustin Clarke Casey2007-12-201-1/+1
| | | | | | | | | | Inventory contents retrieval and persistent region storage standalone now appear to work as well as they did before :) This patch will not fix grid problems. May be bugs present due to conversions I didn't spot. I personally probably don't have any more time for this today. I'm also not entirely convinced this is the right way forward so this might be a handy pause for thought. I'll also be delighted if I wake up tommorrow and everything is fine again.
* Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated formJustin Clarke Casey2007-12-201-0/+10
| | | | | | | | Apply method to UUID crud in SqliteInventoryStore as an initial test This appears now to successfully recover inventory upon login This will almost certainly only work on standalone
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-201-1/+1
| | | | Works with LibSL rev>1532
* Misc. cleanup:Jeff Ames2007-12-191-0/+10
| | | | | | | * added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* Updates to LibSL revision 1498. Thanks Johan!Adam Johnson2007-12-071-0/+6
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* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+371