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My fork of OpenSim for IG and MG, called SledjChisl.
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Util.cs
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Author
Files
Lines
2008-04-24
replace hard tabs with 4 spaces to be consistant in the source.
Sean Dague
1
-4
/
+4
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-7
/
+9
2008-04-14
* Get Util.GetHostFromDNS to tell us the dns address it was trying to resolve...
Justin Clarke Casey
1
-1
/
+15
2008-03-24
XmlRpcCommand refactoring
Johan Berntsson
1
-0
/
+13
2008-03-20
* First draft resolution of mantis 777, 734, 389 - scripts do not save in non...
Justin Clarke Casey
1
-22
/
+0
2008-03-18
Formatting cleanup. Minor refactoring.
Jeff Ames
1
-34
/
+16
2008-03-18
* Added the ability to type the partial name of a region in the start locatio...
Teravus Ovares
1
-0
/
+48
2008-03-18
Formatting cleanup.
Jeff Ames
1
-26
/
+25
2008-03-12
Applied patch from mantis #610, fixed invalid filenames with dump_assets_to_f...
MW
1
-26
/
+55
2008-03-04
Merged 3Di code that provides scene and avatar serialization, and plugin supp...
Johan Berntsson
1
-0
/
+58
2008-03-03
* Applying Ahzz's profile patch. Thanks Ahzz!
Teravus Ovares
1
-3
/
+19
2008-02-08
* Applying mantis 339 patches round 2 -- Thanks daedius
Adam Frisby
1
-2
/
+36
2008-01-23
* Added ReadEtcIssue to Util
Teravus Ovares
1
-0
/
+22
2008-01-15
* Mother of all commits:
Adam Frisby
1
-1
/
+1
2008-01-10
Whitespace cleanup.
Jeff Ames
1
-21
/
+21
2007-12-31
Make it possible for new inventory 'libraries' to be added without changing t...
Justin Clarke Casey
1
-1
/
+6
2007-12-29
Allow OpenSim operators to specify their own asset sets without needing to ch...
Justin Clarke Casey
1
-0
/
+5
2007-12-28
* Patch from Melanie provides Util.CleanString and uses it on the prim name a...
Teravus Ovares
1
-5
/
+28
2007-12-28
* Added ability to create new prim on existing prim (rezzing prim from invent...
Teravus Ovares
1
-0
/
+12
2007-12-27
* Optimized usings
lbsa71
1
-8
/
+9
2007-12-20
Fix up other sqlite db interactions to use non-hyphenated uuid
Justin Clarke Casey
1
-1
/
+1
2007-12-20
Establish Util.ToRawUuidString to get LLUUIDs in unhyphenated form
Justin Clarke Casey
1
-0
/
+10
2007-12-20
Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. W...
Jeff Ames
1
-1
/
+1
2007-12-19
Misc. cleanup:
Jeff Ames
1
-0
/
+10
2007-12-10
saved OpenSim source code from the giant rampaging unterminated copyright not...
Jeff Ames
1
-2
/
+2
2007-12-07
Updates to LibSL revision 1498. Thanks Johan!
Adam Johnson
1
-0
/
+6
2007-10-31
* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
lbsa71
1
-0
/
+0
2007-10-30
* Optimized usings
lbsa71
1
-32
/
+29
2007-10-29
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
1
-1
/
+1
2007-10-28
*Replaced -useexecutepath with an updated -inifile extension. You can now spe...
mingchen
1
-22
/
+0
2007-10-19
*Added -useexecutepath to use the path of the .exe as the path to find config...
mingchen
1
-0
/
+24
2007-09-12
Fixed DNS resolve bug for Grid mode on multi-Homer systems.
Tedd Hansen
1
-0
/
+7
2007-09-10
mass update of urls in source code to new website
Sean Dague
1
-1
/
+1
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-7
/
+7
2007-08-15
Temporary fix for the region crossing crash, Although we need to start to cha...
MW
1
-1
/
+24
2007-08-10
Some cleaning up and removed a few old files no longer in use.
MW
1
-0
/
+25
2007-08-03
Changes to prepare for future possible configuration of separate logdir, conf...
Brian McBee
1
-0
/
+34
2007-08-01
* Workaround for Mono not correctly implementing the OperatingSystemVersion c...
Adam Frisby
1
-2
/
+1
2007-07-30
* Added GetLocalHost() to Util
Adam Frisby
1
-0
/
+20
2007-07-29
* Added new compatibility functions to Util
Adam Frisby
1
-0
/
+55
2007-07-18
* Added "GetHostFromDNS" to Util to replace the various DNS resolution method...
Adam Frisby
1
-0
/
+25
2007-07-16
changed to native line ending encoding
Sean Dague
1
-184
/
+184
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-2
/
+0
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