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2008-03-28* Introduced common abstract UserDataBase providerlbsa711-13/+1
* Weeded out multiple AvatarPickerAvatar classes
2008-03-18Formatting cleanup.Jeff Ames1-27/+27
2008-02-14* Made new Framework.Constants class, added RegionSize member.Adam Frisby1-1/+1
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
2008-01-09* Added a hashtable based HTTP processor in preparation of the web_login_keyTeravus Ovares1-0/+4
* Added the web_login_key to the users table * Added happy configurable http error message pages * This update is large enough to have 'awe' value.. so backup your users or weep. * Not tested on MSSQL, even though I added code to update the tables!
2007-12-27* Optimized usingslbsa711-8/+7
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, ↵Teravus Ovares1-0/+13
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D. * Grid mode always returns 0 results until the Grid Communications portion is done.
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-31set svn:eol-styleJeff Ames1-213/+213
2007-10-30* Optimized usingslbsa711-4/+27
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW1-190/+190
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-24/+24
of things. Reverting 2056.
2007-10-05* UserProfileData meets code conventionslbsa711-24/+24
2007-10-05== The "right name and place" commit ==lbsa711-3/+2
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-09-12debug for mysql issueSean Dague1-0/+1
2007-09-11Fix for setting region through property. This should allowSean Dague1-2/+2
mysql to work again in grid mode for user storage.
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28some changes which get us closer to Sqlite storage for usersSean Dague1-2/+8
2007-08-28Ensure that UserProfileData doesn't pass down null values. Sean Dague1-4/+7
These cause some issues with the ADO.NET mapping
2007-07-19Some work on Inventory (not yet finished or enabled)MW1-0/+2
2007-07-16changed to native line ending encodingSean Dague1-180/+180
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-2/+0
* added some licensing info
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa711-1/+1
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins