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path: root/OpenSim/Framework/UserAgentData.cs (follow)
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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-14/+14
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* make lots of properties virtual, which lets nhibernate doSean Dague2008-06-251-15/+15
| | | | | | some proxy object optimizations.
* * Spring cleaning.Adam Frisby2008-04-291-112/+80
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* add some convenience properties to get floats out ofSean Dague2008-04-111-0/+13
| | | | | | vectors for UserAgentData
* renaming of attributes in UserAgentData for readabilitySean Dague2008-04-101-4/+4
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* changing UserAgentData to use properties. This caused moreSean Dague2008-04-101-12/+121
| | | | | | | grief than expected, as monodevelop doesn't like to refactor properties of properties.
* split out UserProfileSean Dague2008-04-091-0/+99