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* More EntityTransferContext plumbingMelanie Thielker2015-11-012-3/+5
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* More plumbing of the EntityTransferContext (not yet complete)Melanie Thielker2015-11-011-1/+1
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* bad merge?UbitUmarov2015-09-011-3/+3
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| * Merge branch 'master' into careminsterMelanie2013-08-112-0/+89
| |\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ Merge branch 'master' into careminsterMelanie2013-08-011-7/+7
| |\ \ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-07-181-1/+1
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * \ \ \ Merge branch 'master' into careminsterMelanie2012-12-071-6/+2
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-11-258-9/+15
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-04-271-12/+11
| |\ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-04-171-2/+2
| |\ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * \ \ \ \ \ \ \ Merge branch 'master' into bigmergeMelanie2011-12-052-4/+0
| |\ \ \ \ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * \ \ \ \ \ \ \ \ Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmergeMelanie2011-10-251-2/+2
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| * \ \ \ \ \ \ \ \ \ Resolve merge commits, stage 1Tom2011-09-043-7/+7
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| * \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-05-221-1/+0
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| * \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-04-301-1/+1
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| * \ \ \ \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminster-presence-refactorMelanie2011-03-103-5/+0
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| * | | | | | | | | | | | | | Add userFlags check to isBanned. This checks bans against DenyAnonymous and ↵Tom2011-01-261-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | DenyMinors. Note that the ban doesn't actually work yet due to some stuff mel's working on .
* | | | | | | | | | | | | | | Fixed failing testDiva Canto2015-08-081-14/+5
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* | | | | | | | | | | | | | | WARNING: massive refactor to follow libomv's latest changes regarding ↵Diva Canto2015-08-081-4/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum. This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter. All tests pass, but fingers crossed!
* | | | | | | | | | | | | | | refactor: consistently put all test classes in the OpenSim.Tests.Common ↵Justin Clark-Casey (justincc)2014-11-251-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | package rather than some in OpenSim.Tests.Common.Mock the separate mock package was not useful and was just another using line to always add
* | | | | | | | | | | | | | | Eliminated many warningsOren Hurvitz2014-04-231-1/+1
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* | | | | | | | | | | | | | minor: Remove console lines at bottom of FakeParcelIDTests() regression test ↵Justin Clark-Casey (justincc)2013-08-081-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that were accidentally left in
* | | | | | | | | | | | | | Added regression tests for the routines related to fake parcel IDs.Kevin Cozens2013-08-081-0/+84
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* | | | | | | | | | | | | | Additional regression tests for the location routines in Location.csKevin Cozens2013-08-081-0/+7
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* | | | | | | | | | | | | * Thanks Plugh for pointing out that the constructor that takes a ulong ↵teravus2013-08-011-7/+7
| |_|_|_|_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | regionhandle and saves it to to X,Y vars in the OpenSim.Framework.Location object was inverting the X and Y resulting in X and Y confusion. The test also used 256x256 in the uint,uint constructor so it was unable to determine if the X and Y components swapped. I don't expect much upheaval from this commit, not a lot of features were using the ulong Location object constructor. The database never stores the ulong regionhandle... the prims are loaded by region Guid. LLUDPServer used it to determine regions that it handled in a service definition where there was simply a X == X test which has the same logical result un-switched as it did switched. Again, thanks LibOMV for the regionhandle code.
* | | | | | | | | | | | Authenticate ChildAgentUpdate too.Diva Canto2013-07-141-1/+1
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* | | | | | | | | | | minor: tidy up spacing at bottom of MundaneFrameworkTestsJustin Clark-Casey (justincc)2012-12-051-6/+2
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* | | | | | | | | | Consistenly make NUnit test cases inherit from OpenSimTestCase which ↵Justin Clark-Casey (justincc)2012-11-248-9/+15
| |_|_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | automatically turns off any logging enabled between tests
* | | | | | | | | Refactored how asset/inventory types are associated with content types: ↵Oren Hurvitz2012-04-261-12/+11
| |_|_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | gathered all the knowledge into a single class. Added the Mesh content type.
* | | | | | | | refactor: Rename EstateSettings.IsEstateManager() to ↵Justin Clark-Casey (justincc)2012-04-171-2/+2
| |_|_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does. This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities. As per opensim-dev mailing list.
* | | | | | | Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()Justin Clark-Casey (justincc)2011-12-032-4/+0
| |_|_|_|_|/ |/| | | | | | | | | | | | | | | | | | | | | | | This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate. Normal standalone operation unaffected.
* | | | | | Get UUIDGatherer to scan notecards in the graph for asset uuids.Justin Clark-Casey (justincc)2011-10-221-2/+2
| |_|_|_|/ |/| | | | | | | | | | | | | | | | | | | This is to support npc baked texture saving in oars and iars. May address http://opensimulator.org/mantis/view.php?id=5743
* | | | | rename TestHelper => TestHelpers for consistencyJustin Clark-Casey (justincc)2011-08-061-4/+4
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* | | | | Get rid of AvatarAppearance.Owner to simplify the code.Justin Clark-Casey (justincc)2011-08-022-3/+3
| |_|_|/ |/| | | | | | | | | | | This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
* | | | Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just ↵Justin Clark-Casey (justincc)2011-05-211-1/+0
| |_|/ |/| | | | | | | | OpenSim.Tests.Common instead
* | | Fatpack message on agent transfers: 1 message only (UpdateAgent) containing ↵Diva Canto2011-04-281-1/+1
| |/ |/| | | | | the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service.
* | Upgrade nunit.framework.dll to version 2.5.9. Fix up tests appropriately.Justin Clark-Casey (justincc)2011-03-093-5/+0
|/ | | | This version removes the NUnit.Framework.SyntaxHelpers namespace, so any modules with their own tests will need to delete this using statement.
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-2/+0
| | | | | | | | | | | | | | | | | | | AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations.
* minor: remove some mono compiler warningsJustin Clark-Casey (justincc)2010-10-091-4/+4
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* * Tweaked the LocationTests for maximum coverage.Teravus Ovares (Dan Olivares)2010-09-182-1/+60
| | | | * Added more mundane tests.
* * Covered the type converters in SLUtil with unit tests.Teravus Ovares (Dan Olivares)2010-09-181-1/+57
| | | | * Does anyone have an example raw notecard to look at and test the notecard parser?
* * More Mundane TestsTeravus Ovares (Dan Olivares)2010-09-172-0/+198
| | | | * SL Util tests of AssetType2ContentType and ContentType2AssetType
* Move OpenSim/Framework/tests/PrimeNumberHelperTests.cs to ↵Justin Clark-Casey (justincc)2010-09-181-0/+146
| | | | | | OpenSim/Framework/Tests/PrimeNumberHelperTests.cs I'm assuming the lowercase tests was a mistake. Please revert if it actually wasn't
* * Fixed and re-enabled CacheTestsTeravus Ovares (Dan Olivares)2010-09-172-13/+164
| | | | | * Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework. * Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)
* * Add a few more tests to help our meager code coverage %.Teravus Ovares (Dan Olivares)2010-09-171-0/+96
| | | | | | * Tests Animation Constructors * Tests Animation OSD Packing/Unpacking * Tests the PrimeNumberHelper class which is used in the cache.
* remove unused ACL classJustin Clark-Casey (justincc)2010-07-301-125/+0
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* Changed asset CreatorID to a stringJohn Hurliman2010-02-221-1/+1
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* * Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman2010-02-221-1/+1
| | | | CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
* minor: remove some mono compiler warnings, add --merge load oar switch to ↵Justin Clark-Casey (justincc)2009-11-251-3/+5
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* Formatting cleanup.Jeff Ames2009-11-232-3/+57
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