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path: root/OpenSim/Framework/TerrainData.cs (unfollow)
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2014-04-25Fix issue where terrain height values > 327 caused chaotic spiked terrain.Justin Clark-Casey (justincc)1-17/+17
2014-03-10Change terrain update sending to be triggered by frame tick ratherRobert Adams1-5/+46
2014-01-28clear land tainting when tested. Then testing, pass scene to LandObject as no...Robert Adams1-1/+5
2014-01-28Fix terrain tests by properly initializing low detail terrain to zero height.Robert Adams1-0/+1
2013-11-10varregion: fix GetLandObject error return and initialization of squareRobert Adams1-2/+4
2013-11-08varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams1-2/+2
2013-11-05varregion: properly sense size of terrain heightmap and store asRobert Adams1-4/+15
2013-11-01varregion: fix lawn-mower terrain fill so it works for non-square regions.Robert Adams1-2/+2
2013-11-01varregion: push TerrainData implementation up and down the database storage s...Robert Adams1-24/+169
2013-10-31varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams1-1/+1
2013-10-16varregion: move the compressed heighmap compression factor fromRobert Adams1-13/+30
2013-10-07varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams1-11/+102
2013-10-07varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres...Robert Adams1-0/+152