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path: root/OpenSim/Framework/TaskInventoryItem.cs (follow)
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* * Spring cleaning.Adam Frisby2008-04-291-106/+119
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-241-8/+8
| | | | | | Please adjust your editors to not use hard tabs.
* * Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!Adam Frisby2008-04-231-0/+2
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* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-231-11/+31
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* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-3/+4
| | | | (this took a while to run).
* * Minor: log message correctionJustin Clarke Casey2008-04-071-1/+1
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* * Okay you can put down your pitchforks - this patch should fix rezzing of ↵Justin Clarke Casey2008-04-071-27/+17
| | | | | | | | | | | items (with inventory) on Windows * Now properly dealing with prims which don't contain items - thanks to thomas for the patch which gave insight into this situation * Also, an xml exception no longer crahes the client session * Leaving in debugging lines in case there are further problems * Not yet tested on Linux, though I'm just about to.
* * Removing debugging goo for mantis 854 since the fix is reported to work.Justin Clarke Casey2008-04-041-3/+5
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* * Attempted resolution for mantis 854Justin Clarke Casey2008-04-031-0/+4
| | | | | | * Also adds more temporary debugging goo in case the fix didn't work
* * Add some temporary task inventory item inflation debug messages to ↵Justin Clarke Casey2008-04-021-0/+10
| | | | investigate mantis 854
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
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* Minor cleanup.Jeff Ames2008-02-201-1/+1
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* * Fix mantis 345 - it is now possible to duplicate prims directly in the ↵Justin Clarke Casey2008-01-161-15/+46
| | | | | | | | | region again without breakage * This includes their inventories * Also, this revision properly synchronizes prim inventory crud.
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-161-19/+96
| | | | | | | | * This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
* * Mother of all commits:Adam Frisby2008-01-151-20/+21
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-111-2/+2
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* Factor out TaskInventoryItemJustin Clarke Casey2008-01-061-0/+101