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path: root/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs (follow)
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* More exception checks and crash hintsTedd Hansen2008-02-181-2/+6
| | | | | If no scriptengine is specified then don't try to load any.
* * Add asset/texture cache statistics to region server consoleJustin Clarke Casey2008-01-311-0/+70
* You can type 'stats' at the REGION# prompt to get this information in grid or standalone mode * Don't take these numbers as gospel yet, since for some reason textures displayed from inventory which require downloading from the server are being recorded as assets rather than textures * But I don't have any reason to believe they aren't broadly accurate. * I've put these in so I can tell whether the high memory usage on regions is down to the asset/texture cache * This will require a prebuild * DEV: Only adds needed to be implemented since, as far as I can tell, assets cached are currently never released. For my part, seeing large cache memory numbers will provoke me to think about doing something about this. * DEV: Now switched to using a singleton to get the stats reporters rather than threading the object through various layers * DEV: Will refactor the other server stats reporters to do this in one of the next commits