| Commit message (Collapse) | Author | Age | Files | Lines |
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NOTE: this code is work-in-progress, it's not live. it's so far
harmless and just wants to play. it should not bite anyone (yeah,
that's what they all say, i know...)
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region is running standalone
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work-in-progress) HttpHandler.
NOTE: non-active code. does not glow in the dark. non-combustible.
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adapting OSHttpXmlRpcHandler accordingly.
NOTE: this code is not live.
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fixes mantis #1748 and #1771.
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HTTP method matching support. adapting OSHttpXmlRpcHandler
accordingly. dropping OSHttpXmlProcessor delegate in favour of good
old XmlRpcMethodHandler delegate (was the same signature).
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HttpServer. :-)
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queries crashing.
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Fixes simulator webmap functionality.
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almost complete and soon to be ready for testing; OSHttpResponse code
out.
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for all servers (UGAIM as well as Region)
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
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The attached patch tries to read the SVN revision from local file
"svn_revision" before checking "../.svn/entries".
This allows simulators not running from the source tree to properly
display the SVN revision, if the installer generates the
"svn_revision" file.
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instantiated from both .NET and HttpServer code path.
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massaging OSHttpRequestPump to not abort on exceptions...
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* commented out [Obsolete(....)] attributes where no replacement feature
was available: if we want to attribute code that we think needs to be
reworked, we should define a new attribute and use that instead
(together with a little tool to retrieve all the attributed code then)
* commenting out unused variables
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fleshing out OSHttpRequestPump code.
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having OSHttpHandler as a delegate was not too hot, i'm
refactoring it into an interface.
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Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
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tectonic plates: starting AddHandler() code.
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what crimes i'm committing.
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* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once.
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"Opensimulator release (0.5.8)" to
"Opensimulator trunk (post 0.5.8)"
as we move forward with trunk again.
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"OpenSimulator trunk (post 0.5.7)" to
"OpenSimulator release 0.5.8" in preparation
for tagging this minor release.
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so it's easier to tell which isntances each print out of information is from
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hard-coded port numbers.
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* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
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which the server was started
* This is potentially useful if you're using screen on a region console without knowing where it was originally started from
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information
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some idea of how these evolve
* When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures
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having reached the intermediate level of .NET's XmlSudoku, i've
now figured out how to do deserialization using different
XmlSerializers (this stuff begins to grow on me, sigh).
[still not used code, work-in-progress]
* adding convenience property on OSHttpRequest.cs (from awebb)
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not all faces have the same texture
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they appear in non-console servers too
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must remember to nant clean
* Hook all server startups into base opensim server startup method
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* Now all servers respond to the "show version" command on the console
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* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
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skeleton,
far from complete, just want to check in early and often.
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adding back in a few messages on exceptions.
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