Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Fixed: Accessing xmlrpc with invalid xml data would crash the sim. | lbsa71 | 2007-09-10 | 1 | -17/+31 |
| | | | | | * Ignored some bins and gens | ||||
* | Temporary fix for the region crossing crash, Although we need to start to ↵ | MW | 2007-08-15 | 1 | -0/+5 |
| | | | | change and improve how we handle caps. | ||||
* | Commit 1/2 | Adam Frisby | 2007-07-29 | 1 | -2/+2 |
| | | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes. | ||||
* | * Reduced a significant number of compiler warnings (back down to 9 for all ↵ | Adam Frisby | 2007-07-24 | 1 | -3/+3 |
| | | | | projects combined, all 'never used' things) | ||||
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 9 | -643/+643 |
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* | * Moved SendNameReply to ClientView | lbsa71 | 2007-07-13 | 2 | -8/+12 |
| | | | | | | * Removed unused LoginService * Minor renames on BinaryStreamHandler | ||||
* | More work on UserProfile and inventory cache (still currently not enabled). | MW | 2007-07-11 | 2 | -0/+45 |
| | | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims. | ||||
* | * LLSDStreamhandler now works. | lbsa71 | 2007-07-09 | 2 | -2/+2 |
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* | * By popular demand, all generated build files are now deleted. Somebody ↵ | lbsa71 | 2007-07-08 | 2 | -176/+0 |
| | | | | should make sure the wiki is updated. | ||||
* | * updated bugfixed xmlrpc for massive win | lbsa71 | 2007-07-05 | 1 | -5/+1 |
| | | | | | | * got rid of the ugliest hack in the project | ||||
* | * re-fixed the utf-16 bug in xmlRpcResponse serialization | lbsa71 | 2007-07-04 | 7 | -252/+37 |
| | | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling | ||||
* | * Removed AssetHttpServer, using BaseHttpServer instead | lbsa71 | 2007-07-04 | 6 | -97/+143 |
| | | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies | ||||
* | * Added StreamHandler support | lbsa71 | 2007-07-04 | 6 | -69/+116 |
| | | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type | ||||
* | * Cleaning - attempting to get compiler warnings back down to zero. | Adam Frisby | 2007-07-04 | 1 | -1/+1 |
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* | * Started work on converting BaseHttpServer to a stream dispatcher | lbsa71 | 2007-07-04 | 4 | -76/+155 |
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* | Today's work on Building support/tools. Think I am slowly getting there. | MW | 2007-07-03 | 1 | -4/+5 |
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* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 7 | -43/+64 |
| | | | | | * added some licensing info | ||||
* | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 2007-07-03 | 4 | -1/+17 |
| | | | | guru approval. | ||||
* | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 2007-07-02 | 4 | -25/+26 |
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* | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 2007-07-02 | 5 | -24/+35 |
| | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | ||||
* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 1 | -12/+0 |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | ||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 2 | -6/+6 |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | ||||
* | * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵ | Adam Frisby | 2007-06-29 | 1 | -3/+3 |
| | | | | to force IPv4 | ||||
* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 2 | -6/+6 |
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* | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 2 | -7/+7 |
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* | *Master User is now set up | mingchen | 2007-06-28 | 2 | -7/+7 |
| | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | ||||
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 2 | -4/+52 |
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* | should now work. | MW | 2007-06-28 | 1 | -1/+0 |
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* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 2 | -16/+4 |
| | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | ||||
* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 5 | -8/+8 |
| | | | | to add/remove something | ||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 7 | -0/+745 |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |