| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
|
|
|
|
|
|
|
| |
resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
|
| |
|
|
|
|
|
|
|
|
|
| |
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
|
|
|
|
|
|
|
|
| |
The following is a patch that disables the addition of the Content-Length
HTTP response header when a chunked response is being sent.
|
|
|
|
|
| |
Binary distributions of OpenSim are not able to get the version info because they lack the ../.svn/entries file. This file exists in the ./bin./svn directory, which would be in a binary distribution. The included patch changes the path from ../.svn/entries to .svn/entries, which allows the version information to be show in "help/about"
|
|
|
|
|
|
| |
* add code comments
|
| |
|
|
|
|
| |
have IDs
|
|
|
|
|
|
|
|
|
|
| |
remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
|
|
|
|
|
|
|
|
| |
service, adding a plain REST GET handler returning XML (no LLSD),
adding appropriate add handler calls to OpenSimBase and UserServer.
|
|
|
|
|
|
| |
Further improvements to the REST handlers.
|
|
|
|
|
|
|
|
|
| |
NOTE: this code is work-in-progress, it's not live. it's so far
harmless and just wants to play. it should not bite anyone (yeah,
that's what they all say, i know...)
|
| |
|
|
|
|
| |
region is running standalone
|
|
|
|
|
|
|
|
|
| |
work-in-progress) HttpHandler.
NOTE: non-active code. does not glow in the dark. non-combustible.
|
|
|
|
|
|
|
|
|
| |
adapting OSHttpXmlRpcHandler accordingly.
NOTE: this code is not live.
|
|
|
|
|
|
|
| |
fixes mantis #1748 and #1771.
|
| |
|
|
|
|
|
|
|
|
|
| |
HTTP method matching support. adapting OSHttpXmlRpcHandler
accordingly. dropping OSHttpXmlProcessor delegate in favour of good
old XmlRpcMethodHandler delegate (was the same signature).
|
| |
|
|
|
|
|
|
|
| |
HttpServer. :-)
|
|
|
|
| |
queries crashing.
|
|
|
|
|
| |
Fixes simulator webmap functionality.
|
|
|
|
|
|
|
|
| |
almost complete and soon to be ready for testing; OSHttpResponse code
out.
|
|
|
|
|
|
|
|
|
| |
for all servers (UGAIM as well as Region)
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
|
|
|
|
|
|
|
|
|
| |
The attached patch tries to read the SVN revision from local file
"svn_revision" before checking "../.svn/entries".
This allows simulators not running from the source tree to properly
display the SVN revision, if the installer generates the
"svn_revision" file.
|
| |
|
| |
|
|
|
|
|
|
| |
instantiated from both .NET and HttpServer code path.
|
| |
|
|
|
|
|
|
| |
massaging OSHttpRequestPump to not abort on exceptions...
|
|
|
|
|
|
|
|
|
|
| |
* commented out [Obsolete(....)] attributes where no replacement feature
was available: if we want to attribute code that we think needs to be
reworked, we should define a new attribute and use that instead
(together with a little tool to retrieve all the attributed code then)
* commenting out unused variables
|
| |
|
|
|
|
|
|
| |
fleshing out OSHttpRequestPump code.
|
|
|
|
|
|
|
| |
having OSHttpHandler as a delegate was not too hot, i'm
refactoring it into an interface.
|
|
|
|
|
|
|
|
|
|
| |
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
|
|
|
|
|
|
|
| |
tectonic plates: starting AddHandler() code.
|
|
|
|
|
|
| |
what crimes i'm committing.
|
| |
|
|
|
|
|
|
|
|
|
| |
* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once.
|
|
|
|
|
|
|
| |
"Opensimulator release (0.5.8)" to
"Opensimulator trunk (post 0.5.8)"
as we move forward with trunk again.
|
|
|
|
|
|
|
|
| |
"OpenSimulator trunk (post 0.5.7)" to
"OpenSimulator release 0.5.8" in preparation
for tagging this minor release.
|
|
|
|
| |
so it's easier to tell which isntances each print out of information is from
|
|
|
|
| |
hard-coded port numbers.
|
|
|
|
|
|
|
| |
* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
|
|
|
|
|
|
|
|
| |
which the server was started
* This is potentially useful if you're using screen on a region console without knowing where it was originally started from
|
|
|
|
| |
information
|
|
|
|
|
|
|
|
| |
some idea of how these evolve
* When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures
|
|
|
|
|
|
|
|
|
|
|
|
| |
having reached the intermediate level of .NET's XmlSudoku, i've
now figured out how to do deserialization using different
XmlSerializers (this stuff begins to grow on me, sigh).
[still not used code, work-in-progress]
* adding convenience property on OSHttpRequest.cs (from awebb)
|