| Commit message (Collapse) | Author | Age | Files | Lines |
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Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
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especially the folder version and the subfolders. Fixes inventory search
hang and folders not loading.
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* This time it might be the listening socket thread from HttpServer aborting with a non blocking thread abort exception. Hopefully calling Stop() on MainServer.Instance will solve that.
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Fixes Mantis #4061
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maybe this is the cause of some timeouts seen in some monos?
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SynchronousRestObjectRequester so that it also understands PUTs.
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separate insert and update methods.
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Make previously hidden cookies available to code
Thanks jhurliman
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llsd+xml instead of llsd+json --- the latter seems to break existing
bots. this assumes that those bots that want llsd+json will properly
signal that desire, if that is not the case, we need to revisit
this. fixes mantis #3977.
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show the last git commit hash together with the conmit date and time. The data is retrieved form a file bin/.version This file can be generated automatically using the post commit script by adding the following to the script:
git log -n 1 --pretty="format:%h: %ci" > bin/.version
This command can also be run manually to create the bin/.version file.
This command genrates a short form of the commit hash and a date and time of the commit in ISO8601 format.
If a full commit hash is required then change %h to %H
The logic that is used to extract the deprecated svn revision is still included.
It will be removed at a future date
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Commenting it for the moment.
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content format. *should allow both json and xml serializations of llsd to work properly.
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
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Groundwork to finish HTTP IN.
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* It's possible it could re-cause mantis #3953, but the FreeContext isn't always necessary because Connection: close ---> Disconnect(SocketError.Success) { FreeContext(); }
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eventqueue)
* If this doesn't melt the Http Server, this will significantly reduce the number of threads in use on regions with many users.
* Adds AddPollServiceHTTPHandler, and RemovePollServiceHTTPHandler to BaseHttpServer
* Generic enough to be used for many long poll services, not only the EventQueue.
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https://lists.berlios.de/pipermail/opensim-dev/2009-July/007223.html
I'm bumping gridcomms interface version to 5.
MajorInterfaceVersion = 5
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applied a few mods from the old version (now up on opensim-libs (VS 3.5 project).
* Made various changes to BaseHttpServer to accommodate the new interfaces.
* This version has been significantly re-architected and may fail in unusual and insidious ways.
* Please pay attention to any errors you get and post a Mantis if you can reproduce an issue with the HTTPServer. I'm including the pdb and having the http server compiled in debug for a few weeks so that when an error occurs, it'll print the pertenant data.
* Once again, this is the full C# WebServer, not the lite branch that is included in LibOMV (we need SSL!)
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when a SL viewer version 1.23 logs in. Thanks StrawberryFride
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* I didn't think there were tests in this area - my bad
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* Issue was that region server was silently dropping an XmlException caused by trying to deserialize the blank asset service response
* So make asset service return http status NOT FOUND rather than OK in accordance with REST
* and interpret this correctly in the async response so that a null object is sent back
* This means that this fix won't be active until both region simulator and server reach this revision
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* If an oar save fails to get responses to all asset requests to the asset service then timeout after 60 seconds
* Timeout executes abort, since missing assets in an OAR seems bad
* This means that oar saves won't permanently hang and instead can be retried if something goes wrong with the asset service
* This is not a solution to mantis 3714. Hopefully a fix will be along shortly since I can now consistently reproduce that problem
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LICENSE.txt.
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clothes and attachments that the target avatar is wearing, to begin with, are removed. So the end result isn't a merger of those clothes/attachments and the ones the template avatar is wearing.
Added IPAddress ListenIPAddress property to BaseHttpServer so that the listening/binding IP can be set.
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service commit my current state, then start over and this time concentrating only on the new handlers.
* Fixed some erroneous refs in Tests.Common
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* The version string is now reported as "OpenSim 0.6.5 (Dev)"
* This has to be administrated manually.
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* Introduced 'Flavour' to spice things up.
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exactly why it has to be that, though)
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* unfortunately, while the client requires uuids and we want to be able to have arbitrary string ids, these cannot be kept in sync
* I think the problems last time were due to a serialization change
* So the major inteface version has been bumped to take care of any lingering issues here.
* This means that region servers beyond this revision can only connect to similarly uptodate grid services, and vice versa
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needed to be able to 'NAT-wrap' the login sequence.
* If you have something using XmlRpc that isn't in core, change your method signature from:
(XmlRpcRequest request)
to:
(XmlRpcRequest request, IPEndPoint remoteClient)
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NOTE: we currently have a gazillion warnings caused stuff flagged as
"obsolete" (OGS1 stuff) --- what's up with that?
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