| Commit message (Collapse) | Author | Age | Files | Lines |
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currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
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This small patch provides the required changes to populate
the columns agentIP and agentPort in table "agents"
Tested with mysql (but should work for all supported db engines)
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resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection
* Also some minor help refactoring creeps in to this revision.
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* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
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The following is a patch that disables the addition of the Content-Length
HTTP response header when a chunked response is being sent.
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Binary distributions of OpenSim are not able to get the version info because they lack the ../.svn/entries file. This file exists in the ./bin./svn directory, which would be in a binary distribution. The included patch changes the path from ../.svn/entries to .svn/entries, which allows the version information to be show in "help/about"
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* add code comments
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have IDs
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remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
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service, adding a plain REST GET handler returning XML (no LLSD),
adding appropriate add handler calls to OpenSimBase and UserServer.
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Further improvements to the REST handlers.
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NOTE: this code is work-in-progress, it's not live. it's so far
harmless and just wants to play. it should not bite anyone (yeah,
that's what they all say, i know...)
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region is running standalone
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work-in-progress) HttpHandler.
NOTE: non-active code. does not glow in the dark. non-combustible.
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adapting OSHttpXmlRpcHandler accordingly.
NOTE: this code is not live.
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fixes mantis #1748 and #1771.
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HTTP method matching support. adapting OSHttpXmlRpcHandler
accordingly. dropping OSHttpXmlProcessor delegate in favour of good
old XmlRpcMethodHandler delegate (was the same signature).
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HttpServer. :-)
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queries crashing.
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Fixes simulator webmap functionality.
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almost complete and soon to be ready for testing; OSHttpResponse code
out.
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for all servers (UGAIM as well as Region)
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
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The attached patch tries to read the SVN revision from local file
"svn_revision" before checking "../.svn/entries".
This allows simulators not running from the source tree to properly
display the SVN revision, if the installer generates the
"svn_revision" file.
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instantiated from both .NET and HttpServer code path.
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massaging OSHttpRequestPump to not abort on exceptions...
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* commented out [Obsolete(....)] attributes where no replacement feature
was available: if we want to attribute code that we think needs to be
reworked, we should define a new attribute and use that instead
(together with a little tool to retrieve all the attributed code then)
* commenting out unused variables
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fleshing out OSHttpRequestPump code.
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having OSHttpHandler as a delegate was not too hot, i'm
refactoring it into an interface.
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Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
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tectonic plates: starting AddHandler() code.
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what crimes i'm committing.
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* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once.
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"Opensimulator release (0.5.8)" to
"Opensimulator trunk (post 0.5.8)"
as we move forward with trunk again.
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"OpenSimulator trunk (post 0.5.7)" to
"OpenSimulator release 0.5.8" in preparation
for tagging this minor release.
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so it's easier to tell which isntances each print out of information is from
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hard-coded port numbers.
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* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
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which the server was started
* This is potentially useful if you're using screen on a region console without knowing where it was originally started from
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