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2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-1/+1
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-1/+1
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa714-0/+112
2007-09-24* Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)lbsa711-3/+12
2007-09-10mass update of urls in source code to new websiteSean Dague5-5/+5
2007-09-10* Fixed: Accessing xmlrpc with invalid xml data would crash the sim.lbsa711-17/+31
* Ignored some bins and gens
2007-08-15Temporary fix for the region crossing crash, Although we need to start to ↵MW1-0/+5
change and improve how we handle caps.
2007-07-29Commit 1/2Adam Frisby1-2/+2
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby1-3/+3
projects combined, all 'never used' things)
2007-07-16changed to native line ending encodingSean Dague9-643/+643
2007-07-13* Moved SendNameReply to ClientViewlbsa712-8/+12
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW2-0/+45
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-09* LLSDStreamhandler now works.lbsa712-2/+2
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-176/+0
should make sure the wiki is updated.
2007-07-05* updated bugfixed xmlrpc for massive winlbsa711-5/+1
* got rid of the ugliest hack in the project
2007-07-04* re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa717-252/+37
* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
2007-07-04* Removed AssetHttpServer, using BaseHttpServer insteadlbsa716-97/+143
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04* Added StreamHandler supportlbsa716-69/+116
* Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-1/+1
2007-07-04* Started work on converting BaseHttpServer to a stream dispatcherlbsa714-76/+155
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW1-4/+5
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa717-43/+64
* added some licensing info
2007-07-03* Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵lbsa714-1/+17
guru approval.
2007-07-02* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa714-25/+26
2007-07-02* Started working on LlsdMethod for BaseHttpServerlbsa715-24/+35
*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-12/+0
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-07-01Fixed SimpleApp - aka thankgoditssundaycommitlbsa712-6/+6
* Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
2007-06-29* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") ↵Adam Frisby1-3/+3
to force IPv4
2007-06-29*Deleted Logger.cs from OpenSim.Frameworkmingchen2-6/+6
2007-06-28* Removed J# language support because it has issues with Mono.Adam Frisby2-7/+7
2007-06-28*Master User is now set upmingchen2-7/+7
*Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW2-4/+52
2007-06-28should now work.MW1-1/+0
2007-06-27*Updated prebuild.xml and ran prebuild againmingchen2-16/+4
*Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen5-8/+8
to add/remove something