Commit message (Collapse) | Author | Files | Lines | ||
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2012-05-03 | Implement optional name and description on http stream handlers so that we ↵ | Justin Clark-Casey (justincc) | 1 | -1/+20 | |
can relate a slow request to what the handler actually does and the agent it serves, if applicable. This is most useful for capabilities where the url is not self-describing. | |||||
2011-12-05 | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse. | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-05-04 | Committing the changed tree | Melanie Thielker | 1 | -17/+23 | |
2009-04-11 | * Instead of referencing mesh stuff in the physics plugin.. change the IMesh ↵ | Teravus Ovares | 1 | -0/+2 | |
Interface. (blame prebuild) | |||||
2008-08-27 | adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data ↵ | Dahlia Trimble | 1 | -0/+1 | |
after conversion to pinned lists. | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -1/+0 | |
2008-07-12 | Overloads CreateMesh method of interface IMesher to pass prim physical ↵ | Dahlia Trimble | 1 | -0/+1 | |
status to mesher | |||||
2008-05-25 | * Releases Pinned vertex/index list in ODE on next mesh request. | Teravus Ovares | 1 | -0/+2 | |
2008-05-16 | * This finishes the ODE options section of the OpenSim.ini.example. I've ↵ | Teravus Ovares | 1 | -1/+1 | |
added 44 configurable options! * This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties. * The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling. | |||||
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -27/+26 | |
2007-12-27 | * Optimized usings | lbsa71 | 1 | -6/+3 | |
* shortened references * Removed redundant 'this' * Normalized EOF | |||||
2007-12-11 | added copyright notices | Jeff Ames | 1 | -0/+28 | |
2007-11-11 | set svn:eol-style | Jeff Ames | 1 | -26/+26 | |
2007-11-10 | * Moves the Meshmerizer to a separate plugin | Teravus Ovares | 1 | -0/+26 | |
* Experimental. Linux Prebuild needs testing. * One more update after this to remove the ODEMeshing directory.... |