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path: root/OpenSim/Framework/Servers/BaseHttpServer.cs (follow)
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* * Optimized usingslbsa712007-12-271-26/+40
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* * Added some ugly hackish code to the user server to start implementing the ↵Teravus Ovares2007-12-241-0/+134
| | | | new login method. You still can't yet log-in via the new method. Does not interfere with normal userserver operation, ie safe to update if you want.
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-4/+4
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* * Fixed compile issue.Adam Frisby2007-12-041-1/+1
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* * Added SSL Support to HttpListenerAdam Frisby2007-12-041-1/+15
| | | | | | | * Added SSL Option to User Server to allow logins to be done via SSL. * Added sane handling for when Remote Admin Plugin configuration is not found * Added some performance boosts to an area of libTerrain which was highlighted in profiling.
* Attempt to fix mantis issue #82, taking prims into inventory and then ↵MW2007-12-021-1/+1
| | | | rezzing them in another region.
* Added some error handling (and console output) to BaseHttpServer.MW2007-12-021-14/+22
| | | | | a few other bits of refactoring.
* * Diuerse beavtificatemslbsa712007-11-011-2/+1
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* * Added a streamhandler that does streams both in and outlbsa712007-10-311-8/+26
| | | | | | | * The RestDeserialisehandler now does streams and returns an object instead of string
* * Optimized usingslbsa712007-10-301-17/+17
| | | | | | * Shortened type references * Removed redundant 'this' qualifier
* * Return of R2162. /Take that SVN!/Adam Frisby2007-10-221-1/+1
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* revert r2162 as it completely clobbered all the work onSean Dague2007-10-221-1/+1
| | | | | | | the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
* * Major ass commit.Adam Frisby2007-10-221-1/+1
| | | | | | | * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
* * Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)lbsa712007-09-241-3/+12
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* mass update of urls in source code to new websiteSean Dague2007-09-101-1/+1
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* * Fixed: Accessing xmlrpc with invalid xml data would crash the sim.lbsa712007-09-101-17/+31
| | | | | * Ignored some bins and gens
* Temporary fix for the region crossing crash, Although we need to start to ↵MW2007-08-151-0/+5
| | | | change and improve how we handle caps.
* Commit 1/2Adam Frisby2007-07-291-2/+2
| | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
* * Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby2007-07-241-3/+3
| | | | projects combined, all 'never used' things)
* changed to native line ending encodingSean Dague2007-07-161-224/+224
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* * updated bugfixed xmlrpc for massive winlbsa712007-07-051-5/+1
| | | | | | * got rid of the ugliest hack in the project
* * re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa712007-07-041-141/+34
| | | | | | | * added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
* * Removed AssetHttpServer, using BaseHttpServer insteadlbsa712007-07-041-75/+88
| | | | | | | | | * Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
* * Added StreamHandler supportlbsa712007-07-041-41/+22
| | | | | | | | | * Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-041-1/+1
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* * Started work on converting BaseHttpServer to a stream dispatcherlbsa712007-07-041-61/+103
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* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-031-9/+10
| | | | | * added some licensing info
* * Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa712007-07-021-0/+5
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* * Started working on LlsdMethod for BaseHttpServerlbsa712007-07-021-7/+1
| | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-12/+0
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* should now work.MW2007-06-281-1/+0
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* *Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen2007-06-271-4/+4
| | | | to add/remove something
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-271-0/+312
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.