Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -9/+10 | |
| | | | | | * added some licensing info | |||||
* | * Added conceptual LlsdMethod Demo to SimpleApp (work in progress) | lbsa71 | 2007-07-02 | 1 | -0/+5 | |
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* | * Started working on LlsdMethod for BaseHttpServer | lbsa71 | 2007-07-02 | 1 | -7/+1 | |
| | | | | | *Renamed IRestHandler.cs to RestMethod.cs which is the correct name. | |||||
* | Started change to having SceneObject and then that having child Primitives ↵ | MW | 2007-07-01 | 1 | -12/+0 | |
| | | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. | |||||
* | should now work. | MW | 2007-06-28 | 1 | -1/+0 | |
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* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 1 | -4/+4 | |
| | | | | to add/remove something | |||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 1 | -0/+312 | |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |