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2007-10-30* Optimized usingslbsa711-17/+17
* Shortened type references * Removed redundant 'this' qualifier
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby1-1/+1
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-1/+1
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-1/+1
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-09-24* Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)lbsa711-3/+12
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-10* Fixed: Accessing xmlrpc with invalid xml data would crash the sim.lbsa711-17/+31
* Ignored some bins and gens
2007-08-15Temporary fix for the region crossing crash, Although we need to start to ↵MW1-0/+5
change and improve how we handle caps.
2007-07-29Commit 1/2Adam Frisby1-2/+2
* DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes.
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all ↵Adam Frisby1-3/+3
projects combined, all 'never used' things)
2007-07-16changed to native line ending encodingSean Dague1-224/+224
2007-07-05* updated bugfixed xmlrpc for massive winlbsa711-5/+1
* got rid of the ugliest hack in the project
2007-07-04* re-fixed the utf-16 bug in xmlRpcResponse serializationlbsa711-141/+34
* added LLSDStreamHandler.cs to Caps (Haven't enabled it yet, though) * removed last traces of old rest handling
2007-07-04* Removed AssetHttpServer, using BaseHttpServer insteadlbsa711-75/+88
* Removed legacy REST handling * Created two custom IStreamHandlers for asset up/download * Removed quite a lot of double and triple encodings, trying to work towards binary only and direct write into storage. * Introduced BaseStreamHandler with GetParam() and some other goodies
2007-07-04* Added StreamHandler supportlbsa711-41/+22
* Implemented RestStreamHandler * Some caps functions now use it * Moved out RestMethodEntry from httpserver * The IStreamHandler interface now reports required method and Content-Type
2007-07-04* Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby1-1/+1
2007-07-04* Started work on converting BaseHttpServer to a stream dispatcherlbsa711-61/+103
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-9/+10
* added some licensing info
2007-07-02* Added conceptual LlsdMethod Demo to SimpleApp (work in progress)lbsa711-0/+5
2007-07-02* Started working on LlsdMethod for BaseHttpServerlbsa711-7/+1
*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-12/+0
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
2007-06-28should now work.MW1-1/+0
2007-06-27*Some more restructuring/fixing -- should compile, but high chance I forgot ↵mingchen1-4/+4
to add/remove something