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path: root/OpenSim/Framework/Serialization/ArchiveConstants.cs (follow)
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* Allow OARs and IARs to save and load meshes.Justin Clark-Casey (justincc)2010-10-221-0/+2
| | | | | | Save and reload appears okay for the duck mesh at https://collada.org/owl/download.php?sess=0&parent=126&expand=1&order=name&curview=0&binary=1&id=698/ However, one attempt at trying to load a more complicated scene failed (errors on console, only triangles appearing in mesh viewer). Not sure if this is really and OAR load problem. Needs more investigation.
* Formatting cleanup.Jeff Ames2010-09-121-10/+10
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* Add --merge switch to load iar.Justin Clark-Casey (justincc)2010-06-301-2/+27
| | | | | | When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
* make oar object filename/pathname creation a helper methodJustin Clark-Casey (justincc)2010-05-211-0/+33
| | | | | reused in both tests and oar code reduction in checking is outweighed by greater test clarity
* - cleaning up LandData/ILandObject capitalization issuesdr scofield (aka dirk husemann)2009-10-021-0/+5
| | | | - adding LandDataSerializer to OAR mechanics
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * Fix build break - went a const or two too farJustin Clarke Casey2009-03-261-2/+2
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* * minor: change some static readonlys to constsJustin Clarke Casey2009-03-261-11/+11
| | | | | | * adjust user profile iar saving path
* * iars: Serialize information about item creators to archiveJustin Clarke Casey2009-03-261-18/+23
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* Rename OpenSim.Framework.Archive to OpenSim.Framework.SerializationMike Mazur2009-03-161-0/+133
Update using statements and prebuild.xml. Also trim trailing whitespace.