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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Framework
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Serialization
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ArchiveConstants.cs
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*
Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
1
-0
/
+3
*
Fix bug where loading an OAR with a deeded parcel would always set the parcel...
Justin Clark-Casey (justincc)
2012-11-24
1
-0
/
+5
*
Support multi-region OAR files
Oren Hurvitz
2012-09-14
1
-0
/
+5
*
Allow OARs and IARs to save and load meshes.
Justin Clark-Casey (justincc)
2010-10-22
1
-0
/
+2
*
Formatting cleanup.
Jeff Ames
2010-09-12
1
-10
/
+10
*
Add --merge switch to load iar.
Justin Clark-Casey (justincc)
2010-06-30
1
-2
/
+27
*
make oar object filename/pathname creation a helper method
Justin Clark-Casey (justincc)
2010-05-21
1
-0
/
+33
*
- cleaning up LandData/ILandObject capitalization issues
dr scofield (aka dirk husemann)
2009-10-02
1
-0
/
+5
*
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...
Jeff Ames
2009-06-01
1
-1
/
+1
*
* Fix build break - went a const or two too far
Justin Clarke Casey
2009-03-26
1
-2
/
+2
*
* minor: change some static readonlys to consts
Justin Clarke Casey
2009-03-26
1
-11
/
+11
*
* iars: Serialize information about item creators to archive
Justin Clarke Casey
2009-03-26
1
-18
/
+23
*
Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Mike Mazur
2009-03-16
1
-0
/
+133