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path: root/OpenSim/Framework/SerializableRegionInfo.cs (follow)
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* Formatting cleanup.Jeff Ames2008-05-141-1/+1
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* * Spring cleaning.Adam Frisby2008-04-291-63/+35
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* * Start passing around a region server's http port in RegionInfo.Justin Clarke Casey2008-03-231-2/+15
| | | | | | | | | | | * This means that caps methods (editing scripts, poss map functions, etc) on non-home regions should now work with servers which are listening for http ports on a non default (9000) port. * If you are running a region server, this may only work properly once your grid server upgrades to this revision * PLEASE NOTE: This shouldn't cause inter-region problems if one end of the connection hasn't upgraded to this revision. However if it does, the instability will persist until the grid and region (and possibly all the region's neighbours) have upgraded to this revision. * This revision also adds extra login related messages, both for success and failure conditions
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
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* Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson2008-03-041-2/+58
| | | | support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-141-1/+1
| | | | | | * Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon.
* Hopefully fixed MySQL DB crash on startup issue (so we can remove 3 sec wait).Tedd Hansen2008-02-021-0/+2
| | | | | | Added option to try alternate UDP ports if the one configured is in use. UDP packets are now bound to the actual outside IP address and hopefully won't "randomly" select IP on multihomed systems.
* * Optimized usingslbsa712007-12-271-58/+21
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Revert most of the regionName message stuff.Charles Krinke2007-12-241-12/+0
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* Add regionName to OGS1 regionUp report.Charles Krinke2007-12-241-0/+12
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* * Added comments to many methods in the listed files.Teravus Ovares2007-12-101-0/+3
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* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-1/+1
| | | | notice of doom
* * All remoting calls are now using Serializable valuesTeravus Ovares2007-12-071-1/+1
| | | | | | * There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required.
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-4/+2
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* set svn:eol-styleJeff Ames2007-11-291-195/+195
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* * Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2007-11-281-0/+195
to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.