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path: root/OpenSim/Framework/RegionSettings.cs (unfollow)
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2008-07-23Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames1-1/+1
2008-07-18Patch #9151Melanie Thielker1-1/+12
Makes the estate dialog fully functional. Implements all client facing functionality. Moves estate data from estate_settings.xml, which is used to provide defaults, to the region data store. Creates one estate for each region, and places the region in it. Converts all region bans to estate bans.
2008-07-14Patch #9150Melanie Thielker1-0/+16
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14Patch #9148Melanie Thielker1-11/+11
Patch 5 in the region settings series. Adds a migration to ensure corrupted data is purged and re-read from defaults. Some changes. Still no full functionality
2008-07-14Patch #9147Melanie Thielker1-1/+1
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
2008-07-06Copyright notices and formatting cleanup.Jeff Ames1-200/+200
2008-07-05Changed default terrain lower limit to -100 instead of 100Dahlia Trimble1-1/+1
2008-07-01Mantis#1639. Thank you, Melanie for a patch that:Charles Krinke1-0/+201
Reads estate_settings.xml and populates the database from it. If there is no record, just passes the defaults to the application.
2008-06-30Mantis#1637. Thank you kindly, Melanie for a patch that:Charles Krinke1-33/+33
Make each region load it's settings from the database on startup. No user functionality yet.
2008-06-29patch and files from mantis #1630, Thanks MelanieMW1-0/+300