aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/RegionInfo.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
...
* * Optimized usingslbsa712007-12-271-103/+102
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames2007-12-201-4/+4
| | | | Works with LibSL rev>1532
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-1/+7
| | | | | | | * Added Incomplete Handling of the EstateCovenantRequest packet * Added Incomplete Handling of the EstateOwnerMessageRequest.ChangeEstateCovenantid method * Fixed a race condition with avatar animations
* * Killed hard coded heart after stats updateTeravus Ovares2007-12-121-1/+1
| | | | | * Did some voodoo math on the sim FPS to make the values 0-50
* * More refactoring to prepare for draw distance based agent sim notification.Teravus Ovares2007-12-101-0/+20
|
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-1/+1
| | | | notice of doom
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-0/+1
| | | | | | | | | * Added List<RegionInfo> m_neighbours to Scene * Hooked up the OnRegionUp event to m_neighbours list * Modified RegionInfo to have a bool commFailTF value so that we can skip neighbors that fail. (when the region comes up, this gets reset to false and the region will try again. * Added SetChildAgentThrottle(byte[]) to IClientAPI * Several other insignificant changes related to passing child pertanant agent data from sim to sim.
* * All remoting calls are now using Serializable valuesTeravus Ovares2007-12-071-0/+1
| | | | | | * There's still goofyness though, because other regions are denying child agent avatar. * Still more debugging required.
* added one more command to the console help.Jeff Ames2007-12-071-8/+1
|
* removed some duplicate hard-coded port numbers. changed ports to uint.Jeff Ames2007-12-061-4/+3
|
* * Restaring the sim works fine in grid mode now. Sims announce themselves ↵Teravus Ovares2007-11-281-3/+11
| | | | | | | to their neighbors when they start up. Neighbors get this message and tell their agents that there's a new sim up. * Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine.
* Fixed an event in the events chain in inter-region communications.Teravus Ovares2007-11-271-1/+2
| | | | | As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode.
* * Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby2007-11-241-2/+2
|
* cleaned up some mono compiler warningsJeff Ames2007-11-181-1/+1
|
* *** BIG CHANGES : REGION STORAGE MOVED : UPDATE YOUR OpenSim.ini FROM ↵lbsa712007-11-151-2/+2
| | | | | | | | | | | OpenSim.ini.example ** * Now moved region storage from region to application, so we have one storage per application, instead of one per region. * Changed so that the region store providers use connectionstrings, not filenames * Removed various unfit fields and properties (call me Darwin)
* *Master Avatar can be specified by a previous UUID in either grid mode or ↵mingchen2007-11-031-3/+16
| | | | standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
* *Moved region loading into its own interface IRegionLoadermingchen2007-11-031-85/+110
| | | | | *Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file.
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+328