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path: root/OpenSim/Framework/PriorityQueue.cs (unfollow)
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2014-08-23Remove entities from updates queues on kill. Do it sync so enqueues afterUbitUmarov1-0/+15
2014-08-20 reserve updates priority queue 2 for attachments, send them by it onUbitUmarov1-1/+3
2012-09-26 fix priorityQueue to correctly use the fairness counts starting at 8 forUbitUmarov1-10/+10
2012-03-21 reverted priorityQueue changesUbitUmarov1-8/+3
2012-03-21Revert "Stop messing order of updates, destroing the defined order of the sel...Melanie1-8/+3
2012-03-21Stop messing order of updates, destroing the defined order of the selected pr...UbitUmarov1-3/+8
2011-05-06minor: remove mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2011-04-23Fix a bug looping through the priority queues. This should fix the problemMic Bowman1-2/+3
2011-04-22Added a second immediate queue to be used for the BestAvatar policyMic Bowman1-17/+82
2011-04-22Various clean ups. Removed some debugging code. Added a new "show pqueues"Mic Bowman1-4/+3
2011-04-20Added an "immediate" queue to the priority queue. This isMic Bowman1-15/+28
2011-04-13Fixed the update of items in the priority queue to enable bothMic Bowman1-1/+1
2011-04-13First pass at moving object property requests into a queue similarMic Bowman1-6/+6
2011-04-12Fixed the update of items in the priority queue to enable bothMic Bowman1-1/+1
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-6/+6
2011-04-12Fixed the update of items in the priority queue to enable bothMic Bowman1-1/+1
2011-04-12First pass at moving object property requests into a queue similarMic Bowman1-6/+6
2011-04-10Split the priority queue class into a seperate file. LLClientViewMic Bowman1-0/+245