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path: root/OpenSim/Framework/PrimitiveBaseShape.cs (unfollow)
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2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW1-0/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-5/+0
* added some licensing info
2007-07-01Just committing this because I want my commit to be on the front page of ↵MW1-2/+3
www.opensimulator.org rather than lbsa71's being there.
2007-07-01More work on SceneObject/Primitive and building (Linking is a work in ↵MW1-3/+2
progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
2007-07-01Started change to having SceneObject and then that having child Primitives ↵MW1-0/+106
which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.