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My fork of OpenSim for IG and MG, called SledjChisl.
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PrimitiveBaseShape.cs
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2007-08-06
* SimpleApp works again:
lbsa71
1
-21
/
+16
2007-08-03
* a very small first step with shape wrappers
lbsa71
1
-37
/
+26
2007-07-18
Sculpted Prims should now work.
MW
1
-1
/
+5
2007-07-18
More testing some ideas, to find best method for SceneObject Primitive classes.
MW
1
-1
/
+1
2007-07-18
* Added a FileSystemObject to SimpleApp
lbsa71
1
-28
/
+46
2007-07-16
changed to native line ending encoding
Sean Dague
1
-109
/
+109
2007-07-14
Added AddPreCompiledScript method to ScriptManager.
MW
1
-0
/
+2
2007-07-13
Changed simpleApp to use basic physics.
MW
1
-0
/
+5
2007-07-13
inlined packet deserialization
lbsa71
1
-29
/
+0
2007-07-13
* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape inste...
lbsa71
1
-1
/
+30
2007-07-03
Today's work on Building support/tools. Think I am slowly getting there.
MW
1
-0
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-5
/
+0
2007-07-01
Just committing this because I want my commit to be on the front page of www....
MW
1
-2
/
+3
2007-07-01
More work on SceneObject/Primitive and building (Linking is a work in progres...
MW
1
-3
/
+2
2007-07-01
Started change to having SceneObject and then that having child Primitives wh...
MW
1
-0
/
+106
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