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path: root/OpenSim/Framework/PacketPool.cs (follow)
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* * Breaking all the code, breaking all the code..!Adam Frisby2008-05-011-2/+2
* * Spring cleaning.Adam Frisby2008-04-291-39/+37
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-7/+8
* Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...MW2008-03-201-1/+2
* Formatting cleanup.Jeff Ames2008-03-181-10/+10
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-051-0/+2
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-43/+61
* Whitespace cleanup.Jeff Ames2008-01-101-3/+3
* Packet recycling has been temporarily disabled to avoid the performance probl...Johan Berntsson2008-01-031-0/+5
* Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson2008-01-021-2/+23
* * Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal...lbsa712008-01-021-1/+2
* Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson2007-12-281-0/+131