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retrieved via GetDataBlock() then create a new stack instead of throwing an exception
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This is enough to prevent the fast back and forth of allocation and release
the pool is meant to prevent, but not too much so we don't hog memory
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LICENSE.txt.
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dlslake.
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Don't allow packets to be resent before they have actually been sent for the
first time. Switch from serializing a packet to get it's length to the LibOMV
provided Length property. Fix resend timing. Fix the use of dangling references
to Acked packets. Fix the packet handler to play nice with the packet pool.
Fix the packet pool. Add data block recycling to the packet pool. Packet pool
is now ENABLED by default. Add config option to disable packet and data block
reuse. Add ObjectUpdate and ImprovedTerseObjectUpdate to the packets being
recycled.
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by default
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to recycley data blocs within a packet. Recycle the ObjectUpdate* data
blocks. Speeds up loading even more.
This may mean that the packet pool is now viable.
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http://opensimulator.org/mantis/view.php?id=2361 that allows region registration to be enabled/disabled on the grid server
* Region registration is enabled by default in the configuration unless the user chooses otherwise
* On the console
* show status - shows grid status
* enable-reg - enables region registration to the grid
* disable-reg - disables region registration
* Enabling or disabling region registration will not affect any other grid functions or regions already on the grid
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is not necessary.
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immedietly.
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* Experimenting with the PacketPool mechanism.
* It's still disabled in the code, however there's now a flag to enable it.
* Converted to use Generic Collections vs Hashtables, also now uses a list of 'OK to pool' packets, starting with the high volume PacketAck packet.
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Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
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* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
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Refactor proxy encode/decode methods out of the PacketPool into
their own class.
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* Made a bunch more members static, removed some dead code, general cleaning.
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* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
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(this took a while to run).
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packetpool, which somewhere through time got lost/reverted
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support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
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problems reported in Mantis 281
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small buffer.
The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author.
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packets are now
recycled to improve performance and memory usage.
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