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path: root/OpenSim/Framework/PacketPool.cs (unfollow)
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2008-03-20Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the ↵MW1-1/+2
packetpool, which somewhere through time got lost/reverted
2008-03-18Formatting cleanup.Jeff Ames1-10/+10
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-05* Removed more compiler warnings, dead code, etc.Adam Frisby1-0/+2
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin ↵Johan Berntsson1-43/+61
support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.
2008-01-10Whitespace cleanup.Jeff Ames1-3/+3
2008-01-03Packet recycling has been temporarily disabled to avoid the performance ↵Johan Berntsson1-0/+5
problems reported in Mantis 281
2008-01-02Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson1-2/+23
2008-01-02* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too ↵lbsa711-1/+2
small buffer. The new buffer size is based on analysis of real data, not on knowledge; this should be reviewed by the original PacketPool author.
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all ↵Adam Johnson1-0/+131
packets are now recycled to improve performance and memory usage.