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path: root/OpenSim/Framework/PacketPool.cs (unfollow)
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2008-09-08Implement proper persistence of the following prim properties:Melanie Thielker1-0/+4
2008-09-07* minor: just minor doc and tidy upJustin Clarke Casey1-0/+4
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-5/+7
2008-08-08Patch #9160Melanie Thielker1-40/+1
2008-05-14More formatting cleanup.Jeff Ames1-1/+1
2008-05-14Formatting cleanup.Jeff Ames1-1/+1
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-2/+2
2008-04-29* Spring cleaning.Adam Frisby1-39/+37
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-7/+8
2008-03-20Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...MW1-1/+2
2008-03-18Formatting cleanup.Jeff Ames1-10/+10
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-05* Removed more compiler warnings, dead code, etc.Adam Frisby1-0/+2
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson1-43/+61
2008-01-10Whitespace cleanup.Jeff Ames1-3/+3
2008-01-03Packet recycling has been temporarily disabled to avoid the performance probl...Johan Berntsson1-0/+5
2008-01-02Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson1-2/+23
2008-01-02* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal...lbsa711-1/+2
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson1-0/+131