aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/PacketPool.cs (unfollow)
Commit message (Expand)AuthorFilesLines
2012-10-05refactor: Move OpenSim.Framework.PacketPool to OpenSim.Region.Clientstack.Lin...Justin Clark-Casey (justincc)1-247/+0
2011-07-31In the packetpool, if we encounter a data block that somehow wasn't retrieved...Justin Clark-Casey (justincc)1-6/+11
2009-09-30Limit the number of packet data blocks to 50, as packets are already limitedMelanie1-1/+2
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames1-1/+1
2009-05-08Implement an ingenious solution to pacekt pool performance suggested byMelanie Thielker1-20/+10
2009-05-05Add copyright header. Formatting cleanup. Ignore some generated files.Jeff Ames1-1/+1
2009-05-02Numerous packet improvements.Melanie Thielker1-44/+60
2009-05-02Also add these packet to the list of packets to be recycled. No enabledMelanie Thielker1-0/+2
2009-05-02Fix the issue that stopped the packet pool from working. Add a mechanismMelanie Thielker1-0/+66
2009-03-03Avoid NRE if client sends unrecognized packet type.Jeff Ames1-1/+8
2008-12-17* Replace manually zeroing with Array.Clear(). Thanks cmickeybJustin Clarke Casey1-3/+1
2008-10-13* Apply a modified version of the part of http://opensimulator.org/mantis/vie...Justin Clarke Casey1-1/+1
2008-10-12Update svn properties, minor formatting cleanup.Jeff Ames1-2/+2
2008-10-12Add one more check for key presenceMelanie Thielker1-1/+1
2008-10-12* Removed a lock in a high performance section of OpenSim, in cases when it i...Adam Frisby1-0/+3
2008-10-12* Small fix for when PacketPool is disabled to prevent it from crashing immed...Adam Frisby1-1/+1
2008-10-12LLUDP Client ViewAdam Frisby1-22/+32
2008-09-08Implement proper persistence of the following prim properties:Melanie Thielker1-0/+4
2008-09-07* minor: just minor doc and tidy upJustin Clarke Casey1-0/+4
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-5/+7
2008-08-08Patch #9160Melanie Thielker1-40/+1
2008-05-14More formatting cleanup.Jeff Ames1-1/+1
2008-05-14Formatting cleanup.Jeff Ames1-1/+1
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-2/+2
2008-04-29* Spring cleaning.Adam Frisby1-39/+37
2008-04-21* Optimised using statements and namespace references across entire project (...Adam Frisby1-7/+8
2008-03-20Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...MW1-1/+2
2008-03-18Formatting cleanup.Jeff Ames1-10/+10
2008-03-18Formatting cleanup.Jeff Ames1-26/+26
2008-03-05* Removed more compiler warnings, dead code, etc.Adam Frisby1-0/+2
2008-03-04Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson1-43/+61
2008-01-10Whitespace cleanup.Jeff Ames1-3/+3
2008-01-03Packet recycling has been temporarily disabled to avoid the performance probl...Johan Berntsson1-0/+5
2008-01-02Fixed buffer overrun bug in ZeroDecodeCommandJohan Berntsson1-2/+23
2008-01-02* Fixed an issue where the PacketPool would ZeroDecodeCommand into a too smal...lbsa711-1/+2
2007-12-28Patch from Johan: LibSL updated to the latest revision (1568) and all packets...Adam Johnson1-0/+131