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path: root/OpenSim/Framework/NetworkUtil.cs (follow)
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* Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames2009-05-311-5/+32
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* Update svn properties.Jeff Ames2009-05-251-221/+221
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* * Disabled NAT translation support for a little while.Adam Frisby2009-05-251-8/+24
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* * Mono sucks. (Fixes crash due to Mono not implementing ↵Adam Frisby2009-05-241-5/+12
| | | | NetworkInformation.IPv4Mask aka Subnet masks)
* * Adds NAT routing support for MXP Asset Delivery. (This means MXP should be ↵Adam Frisby2009-05-241-8/+4
| | | | fully NAT compatible.)
* * Fixes [irritating] edge case in Util.GetLocalHost which could return an ↵Adam Frisby2009-05-231-3/+6
| | | | | | | | IPv6 address if no non-loopback IPv4 address can be found. * Restores internal IPv6 support to NetworkUtil.* * Fixes bad login unit tests.
* * Disables internal IPv6 Support - causing issues.Adam Frisby2009-05-231-3/+11
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* * "Fixed" an issue with NAT Login Handler, apparently an IPv4Mask can be ↵Adam Frisby2009-05-231-1/+24
| | | | null on an IPv4 address. Go figure. (!?!)
* * Breaks OpenSim.. err I mean.. adds NAT translation support to ↵Adam Frisby2009-05-231-1/+39
| | | | | | | EnableSimulator EventQueue methods. * NB: This may actually break logins on certain regions. Shake well before consuming.
* * NetworkUtil now handles an error case in a way which is easier to debug.Adam Frisby2009-05-231-3/+11
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* * Adds new NetworkUtil class, contains methods for handling IP resolution ↵Adam Frisby2009-05-231-0/+122
when located on the same subnet. (Eg, can be used to avoid NAT Loopback requirements if fully utilized.) * Adds a few new network-related methods to Util.