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path: root/OpenSim/Framework/NetworkUtil.cs (unfollow)
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2009-05-31Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames1-5/+32
2009-05-25Update svn properties.Jeff Ames1-221/+221
2009-05-25* Disabled NAT translation support for a little while.Adam Frisby1-8/+24
2009-05-24* Mono sucks. (Fixes crash due to Mono not implementing ↵Adam Frisby1-5/+12
NetworkInformation.IPv4Mask aka Subnet masks)
2009-05-24* Adds NAT routing support for MXP Asset Delivery. (This means MXP should be ↵Adam Frisby1-8/+4
fully NAT compatible.)
2009-05-23* Fixes [irritating] edge case in Util.GetLocalHost which could return an ↵Adam Frisby1-3/+6
IPv6 address if no non-loopback IPv4 address can be found. * Restores internal IPv6 support to NetworkUtil.* * Fixes bad login unit tests.
2009-05-23* Disables internal IPv6 Support - causing issues.Adam Frisby1-3/+11
2009-05-23* "Fixed" an issue with NAT Login Handler, apparently an IPv4Mask can be ↵Adam Frisby1-1/+24
null on an IPv4 address. Go figure. (!?!)
2009-05-23* Breaks OpenSim.. err I mean.. adds NAT translation support to ↵Adam Frisby1-1/+39
EnableSimulator EventQueue methods. * NB: This may actually break logins on certain regions. Shake well before consuming.
2009-05-23* NetworkUtil now handles an error case in a way which is easier to debug.Adam Frisby1-3/+11
2009-05-23* Adds new NetworkUtil class, contains methods for handling IP resolution ↵Adam Frisby1-0/+122
when located on the same subnet. (Eg, can be used to avoid NAT Loopback requirements if fully utilized.) * Adds a few new network-related methods to Util.