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* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-1/+1
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Add copyright notices.Jeff Ames2008-05-201-2/+29
| | | | | Fix spelling typo (Thanks ChrisDown for pointing this out)
* * Cleaned up code in Terrain, Tree and Map modules.Adam Frisby2008-05-031-1/+2
| | | | | | | * Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. * Moved MapImageModule.cs to Modules/World/WorldMap * Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
* * Refactored ClientView into LLClientView. Removed all direct references to ↵Adam Frisby2008-05-021-5/+11
| | | | | | | | | UDPServer and replaced with IClientNetworkServer. * This should, in theory, let us make new servers with different protocols very easily (rather than the challenge we would have faced before). * BREAKS LoadBalancing module for the moment. * Commit 1/3 - Please dont attempt to update to this revision until all 3 are in.
* Update svn properties. Minor formatting cleanup.Jeff Ames2008-05-011-64/+64
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* * Missed a file in previous commit. Sorry!Adam Frisby2008-04-291-0/+65