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* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-301-14/+90
| | | | | | properly for the new media settings. Signed-off-by: Melanie <melanie@t-data.com>
* Revolution is on the roll again! :)Revolution2010-02-141-0/+26
| | | | | | | | Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
* preparing LandData seriali(s|z)ation into OAR [not yet functional]dr scofield (aka dirk husemann)2009-09-041-0/+33
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* Misc cleanup.Jeff Ames2009-08-161-1/+1
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* * minor: commentsTeravus Ovares (Dan Olivares)2009-08-131-1/+125
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* minor:commentsTeravus Ovares (Dan Olivares)2009-08-121-0/+3
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* * Updates libOMV to version 0.7.0Teravus Ovares2009-07-251-9/+9
| | | | | | | | * Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * optimized usings.lbsa712009-02-121-3/+3
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* Add group prim count support to land propertiesMelanie Thielker2008-11-161-1/+1
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* Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker2008-10-181-0/+22
| | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts.
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-26/+26
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* Formatting cleanup.Jeff Ames2008-08-181-3/+3
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* make privates privateSean Dague2008-07-231-39/+39
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* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-231-77/+401
| | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual ↵mingchen2008-07-031-1/+1
| | | | creation/reclaim/sale date.
* * Spring cleaning.Adam Frisby2008-04-291-18/+17
| | | | | * Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
* * Optimised using statements and namespace references across entire project ↵Adam Frisby2008-04-211-1/+1
| | | | (this took a while to run).
* * Fixes an issue with the BaseHttpServer in LinuxTeravus Ovares2008-04-151-0/+1
| | | | | | | | * Fixes an estate naming issue * Fixes a land issue with the landobject not reporting the proper parcel prim. * A few other tweaks.
* Formatting cleanup.Jeff Ames2008-03-181-27/+27
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* * Mother of all commits:Adam Frisby2008-01-151-3/+4
| | | | | | | * Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* * Optimized usingslbsa712007-12-271-3/+4
| | | | | | | * shortened references * Removed redundant 'this' * Normalized EOF
* *Added Ban Lines around parcels for banned avatars, but there is no actual ↵mingchen2007-12-191-1/+1
| | | | | | | blocking done yet. *Made the OnSignificantClientMovement distance from .02 to .45 to make it easier on the server.
* *Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen2007-12-171-1/+14
| | | | functions for the different datastore interfaces for Land Objects.
* saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames2007-12-101-2/+2
| | | | notice of doom
* * Removed references to "new LLUUID()", replaced with LLUUID.Zero.Adam Frisby2007-11-241-4/+4
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* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+123