| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
| |
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
|
| |
|
|
|
|
|
|
| |
AvatarAppearance instead.
|
|
|
|
|
|
|
| |
just ignore this for now, but it lets us get connect strings to sqlite
and nhibernate.
|
|
|
|
|
|
|
|
| |
different casings)
to Name and Version properties for the User stores.
|
| |
|
|
|
|
|
| |
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
|
|
|
|
|
|
| |
* Weeded out multiple AvatarPickerAvatar classes
|
| |
|
|
|
|
|
|
|
| |
* Added a Logout message with a name on the console
* Added a *fixme* message to figure out why the current agent session is null
* After updating you may notice that there's a login <user> and also a logout<user>
|
|
|
|
| |
last database changes in before sdauge changes them significantly.
|
|
|
|
|
| |
* Don't forget to run prebuild
|
|
|
|
|
|
| |
* Added Friends List methods to IUserData interface
* Created Stub friendslist Database Methods
|
|
|
|
|
|
|
| |
* shortened references
* Removed redundant 'this'
* Normalized EOF
|
|
|
|
| |
the current NullReferenceException based one
|
|
|
|
| |
notice of doom
|
|
|
|
|
|
|
| |
manually trying to add a friend (with the add button) or useful to those who are curious which usernames have visited your standalone sim. Important for future development :D.
* Grid mode always returns 0 results until the Grid Communications portion is done.
|
|
|