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path: root/OpenSim/Framework/ISceneObject.cs (unfollow)
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2009-04-06Update svn properties.Jeff Ames1-42/+42
2009-04-01One more bit of refactoring, so this can be used outside region code.diva1-42/+42
2009-02-13Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames1-0/+27
warnings. Fix some m_log declarations.
2009-02-12* optimized usings.lbsa711-1/+0
2009-02-09Moved prim crossing out of OGS1 and into RESTComms and ↵diva1-0/+16
LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.