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My fork of OpenSim for IG and MG, called SledjChisl.
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ISceneObject.cs
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2010-11-16
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
1
-0
/
+1
2010-11-16
Change the way attachments are persisted. Editing a worn attachment will now
Melanie
1
-0
/
+1
2009-11-26
Remove the old (Remoting) region crossing code. Fix the new code to
Melanie
1
-1
/
+1
2009-10-01
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2009-08-06
Added ToXml2() to ISceneObject, so that components other than regions can use...
Diva Canto
1
-0
/
+1
2009-05-14
* refactor: move bottom part of 'xml2' serializaton to separate class
Justin Clarke Casey
1
-2
/
+1
2009-05-14
* refactor: break some of xml2 serialization out of sog
Justin Clarke Casey
1
-1
/
+2
2009-04-06
Update svn properties.
Jeff Ames
1
-42
/
+42
2009-04-01
One more bit of refactoring, so this can be used outside region code.
diva
1
-42
/
+42
2009-02-13
Add copyright headers. Minor formatting cleanup. Fix some compiler warnings...
Jeff Ames
1
-0
/
+27
2009-02-12
* optimized usings.
lbsa71
1
-1
/
+0
2009-02-09
Moved prim crossing out of OGS1 and into RESTComms and LocalInterregionComms....
diva
1
-0
/
+16