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2011-12-17Fix bug where objects could not be set to a new group if the group had been ↵Justin Clark-Casey (justincc)1-0/+1
created in that client session, or if no other action has been performed on the object. There were two problems here: 1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session 2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag. This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588 This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
2011-08-30add Name property to ISceneEntityJustin Clark-Casey (justincc)1-0/+1
2010-05-21* Moving all of the prioritization/reprioritization code into a new file ↵John Hurliman1-0/+1
Prioritizer.cs * Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now * Improved the distance and front back policies to always give your avatar the highest priority
2010-05-12* Initial commit of the slimupdates2 rewrite. This pass maintains the ↵unknown1-5/+4
original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2008-11-24WIP: Adding a few things to PresenceModule. Not quite finished yet.Homer Horwitz1-0/+3
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby1-2/+0
* Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.*
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-4/+4
on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-04-29* Spring cleaning.Adam Frisby1-1/+1
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-02-05Added copyright statements.Jeff Ames1-0/+28
2007-12-15Set svn:eol-style. Cleaned up set-eol-style.sh a bit.Jeff Ames1-9/+9
2007-12-14* ARequest changed name to AssetRequest and moved to own file.lbsa711-0/+10
* The AssetServerBase is now responsible for dequeueing, the server implementations merely recieves ProcessRequest( AssetRequest req ) * Catchall added around queue processing thread so thread won't abort on exceptions.