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path: root/OpenSim/Framework/IImprovedAssetCache.cs (follow)
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* add a Check method to flotsamAssetCache, so to check if a asset is inUbitUmarov2012-12-131-0/+1
| | | | | | | | cache without actually loading it. Make use limited use of it in avatarfactory textures check. Also on llclientview HandleAgentTextureCached that now should work. Other asset cache modules for now will return false, so are broken. baked textures logic still unchanged. *UNTESTED*
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* Move the connector for the new asset server to a connectors project. InheritMelanie Thielker2009-05-141-0/+39
the region module version from this. This enables inter-server connections to reuse connetor code from region modules.