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path: root/OpenSim/Framework/IClientAPI.cs (follow)
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* * Added code to capture the draw distance setting from the client.Teravus Ovares2007-11-221-1/+1
* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-181-1/+11
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-181-0/+4
* Added handler for MapNameRequest - OnMapNameRequestDalien Talbot2007-11-181-0/+3
* Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW2007-11-171-1/+1
* * Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares2007-11-151-0/+3
* * Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares2007-11-141-1/+1
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares2007-11-131-0/+3
* first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague2007-11-131-0/+3
* Some work on cleanly removing Regions.MW2007-11-131-0/+1
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-1/+2
* enable typing animation for chat, maybeJeff Ames2007-11-121-0/+2
* Patch from Mathias Soeken (thanks Mathias!) to take care of the color Dalien Talbot2007-11-111-1/+1
* * Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares2007-11-081-1/+1
* add SendSunPos function to IClientAPI to let us pull all the sunSean Dague2007-11-071-0/+1
* * Substituted som 'GenericCall' with Action<>lbsa712007-11-051-10/+4
* Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW2007-11-041-1/+3
* * Diuerse beavtificatemslbsa712007-11-011-1/+1
* Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...Charles Krinke2007-11-011-2/+2
* some small changesMW2007-10-311-1/+1
* * Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa712007-10-311-0/+447