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path: root/OpenSim/Framework/IClientAPI.cs (follow)
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* * Fixed a few warnings.Teravus Ovares2008-04-141-0/+4
* * Updates BetaGridLikeMoneyModuleTeravus Ovares2008-04-101-0/+10
* * EXPERIMENTAL ROUGH DRAFT: First rough implementation of avatar to avatar it...Justin Clarke Casey2008-04-071-1/+12
* * Resolve mantis 849Justin Clarke Casey2008-04-031-1/+1
* This update has good news and bad news, first the bad.Teravus Ovares2008-03-301-0/+8
* Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume(). alondria2008-03-221-0/+1
* Formatting cleanup.Jeff Ames2008-03-181-26/+26
* * You can leave godmode if you want now.Teravus Ovares2008-03-141-1/+1
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-121-1/+1
* Merged 3Di code that provides scene and avatar serialization, and plugin supp...Johan Berntsson2008-03-041-0/+19
* * Applying Ahzz's profile patch. Thanks Ahzz! Teravus Ovares2008-03-031-0/+3
* After seeing sdague do his happy dance over trunk working "the best he has ev...MW2008-02-271-0/+3
* * just added a readonly and a commentlbsa712008-02-201-1/+1
* * Added a few more packets to ClientView. Added tendons to the Skeletal Group...Teravus Ovares2008-02-201-0/+6
* Thank you very much Ahzzmandius for adding the supportCharles Krinke2008-02-181-0/+8
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-101-0/+7
* * Refactored permissions handling to extract info out of permisisons block in...lbsa712008-02-101-3/+1
* * Refactored the sound calls to SceneObjectPart Teravus Ovares2008-02-051-0/+4
* Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, llTrigge...Teravus Ovares2008-02-041-1/+2
* * Whole buncha stuff.Adam Frisby2008-02-041-2/+4
* Implements LSL function llDialog().alondria2008-02-021-0/+1
* * Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares2008-02-021-0/+4
* * Enabled dead region tracking for ChildAgentDataUpdates Teravus Ovares2008-01-221-0/+3
* Check if remote simulator is up before attempting teleport. Teleport to a rem...Brian McBee2008-01-201-1/+1
* * Added Packets In/s, Packets Out/s and Current un_acked Packets to the SimSt...Teravus Ovares2008-01-161-0/+3
* * Added the ability for estate managers to use the magic secondlife blue card...Teravus Ovares2008-01-041-0/+3
* * Re-wrote IM that sends the friend request so that it displays the name of t...Teravus Ovares2008-01-021-1/+1
* * You can add and remove a friend in standalone now within the same simulator...Teravus Ovares2008-01-011-0/+13
* * Applied Melanie's same instance IM fix. This will make IMs work within the...Teravus Ovares2007-12-301-14/+4
* * Rezzing items from Inventory on top of other prim rezzes them 0.5 meters ab...Teravus Ovares2007-12-281-1/+17
* * Added ability to create new prim on existing prim (rezzing prim from invent...Teravus Ovares2007-12-281-1/+1
* * Optimized usingslbsa712007-12-271-21/+35
* Make copying of scripts into prim inventories more reliable on the first atte...Justin Clarke Casey2007-12-221-2/+7
* Refix bug where inventory textures don't appear in prim edit texture selectio...Justin Clarke Casey2007-12-211-1/+3
* * Remapped the Connection shutdown path.Teravus Ovares2007-12-211-1/+1
* * Added Incomplete Handling of the RegionInfoRequest packet Teravus Ovares2007-12-181-0/+9
* *Adding and Removing Avatars from the Access/Ban List for a parcel now works,...mingchen2007-12-161-0/+6
* * Added support for multiple terrain blocks to be edited at the same timeTeravus Ovares2007-12-151-1/+1
* * some work on not storing the circuitPack (bad thing if we're going to reuse...lbsa712007-12-151-1/+1
* Grid Inventory feature upgrade: renaming folders should now be correct, subfo...Brian McBee2007-12-151-1/+5
* Implementing updateinventoryfolder: Should now be able to rename folders in i...Brian McBee2007-12-111-0/+4
* Refactored animation handling in ScenePresence. Now maintains a list of curre...Jeff Ames2007-12-101-1/+5
* more work on texture downloading.MW2007-12-101-1/+8
* saved OpenSim source code from the giant rampaging unterminated copyright not...Jeff Ames2007-12-101-1/+1
* refactored ChatModule a bit.Jeff Ames2007-12-101-2/+19
* * Hooked up the GridComm event ChildDataUpdate to the scene.Teravus Ovares2007-12-101-1/+1
* hackish code to allow emptying of trash. This really should be done on the in...Brian McBee2007-12-081-0/+4
* Allow moving, deleting, and restoring objects in inventory.Brian McBee2007-12-081-0/+4
* * Added hacked support for 'anyone can move' and 'anyone can copy'.Teravus Ovares2007-12-071-1/+1
* * Refactored Permissions into ScenePresence as requested by MWTeravus Ovares2007-12-051-0/+4