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My fork of OpenSim for IG and MG, called SledjChisl.
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OpenSim
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Framework
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IClientAPI.cs
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Author
Age
Files
Lines
*
Manage AgentUpdates more sanely:
Diva Canto
2013-07-21
1
-0
/
+2
*
Update the money framework to allow sending the new style linden "serverside ...
Melanie
2013-05-25
1
-3
/
+2
*
This is an experimental patch that adds support for comparing texture
Mic Bowman
2013-05-24
1
-1
/
+1
*
remove pointless region handle paramter from IClientAPI.SendKillObject()
Justin Clark-Casey (justincc)
2013-05-09
1
-2
/
+1
*
Adds an event and a method so that handling of the CachedTexture
Mic Bowman
2013-05-08
1
-0
/
+5
*
Change EconomyDataRequest signature to use an IClientAPI rather than UUID. Th...
Melanie
2013-04-25
1
-1
/
+1
*
Allow callers to set the invoice parameter for GenericMessage
Melanie
2013-04-22
1
-2
/
+2
*
Plumb the path from the client to the extra physics params and back
Melanie
2013-02-07
1
-1
/
+3
*
Fix script error messages not showing up in viewer 3 and associated viewers.
Justin Clark-Casey (justincc)
2012-10-25
1
-2
/
+14
*
minor: move recent OnAgentUpdate/OnPreAgentUpdate event doc up into IClientAP...
Justin Clark-Casey (justincc)
2012-10-18
1
-0
/
+15
*
Add --force flag to "kick user" console command to allow bypassing of recent ...
Justin Clark-Casey (justincc)
2012-08-20
1
-0
/
+14
*
Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.Re...
Justin Clark-Casey (justincc)
2012-07-12
1
-1
/
+0
*
Remove long obsolete and unused IClientAPI.KillEndDone()
Justin Clark-Casey (justincc)
2012-06-13
1
-2
/
+0
*
Set IClientAPI.IsActive = false early on client removal due to ack timeout ra...
Justin Clark-Casey (justincc)
2012-06-12
1
-6
/
+3
*
In PresenceDetector.OnConnectionClose(), use the IsChildAgent check already a...
Justin Clark-Casey (justincc)
2012-06-12
1
-6
/
+16
*
refactor: Stop passing both IClientAPI and agentID to friend event listeners,...
Justin Clark-Casey (justincc)
2012-03-29
1
-3
/
+3
*
Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
1
-1
/
+1
*
Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
1
-1
/
+1
*
Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
1
-1
/
+1
*
Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
1
-2
/
+1
*
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...
PixelTomsen
2012-02-03
1
-1
/
+1
*
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
Melanie
2012-02-02
1
-2
/
+2
*
Telehub Support:
BlueWall
2012-01-20
1
-0
/
+5
*
Remove monocov and other obsolete nant build targets.
Justin Clark-Casey (justincc)
2012-01-16
1
-0
/
+8
*
Implement handler for TeleportCancel inbound packet
Melanie
2011-12-10
1
-0
/
+3
*
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
2011-12-08
1
-0
/
+6
*
Convert SendKillObject to take a list of uint rather than sending one
Melanie
2011-11-06
1
-1
/
+1
*
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter w...
Justin Clark-Casey (justincc)
2011-10-17
1
-2
/
+2
*
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it s...
Justin Clark-Casey (justincc)
2011-10-14
1
-1
/
+8
*
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
2011-10-03
1
-2
/
+1
*
Reinstate option to land an npc when it reaches a target.
Justin Clark-Casey (justincc)
2011-09-22
1
-1
/
+1
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
*
early code to allow scripts to force npcs not to fly when moving to target
Justin Clark-Casey (justincc)
2011-08-10
1
-1
/
+1
*
When an NPC is created, stop telling neighbouring regions to expect a child a...
Justin Clark-Casey (justincc)
2011-08-09
1
-1
/
+1
*
get rid of vestigal move to parameters
Justin Clark-Casey (justincc)
2011-08-03
1
-1
/
+1
*
Fix LLTextBox to work with the updated libOMV
Melanie
2011-07-23
1
-1
/
+1
*
Add an async inventory details sender to respond to FetchInventory packets.
Justin Clark-Casey (justincc)
2011-07-01
1
-1
/
+1
*
HG Landmarks now working.
Diva Canto
2011-06-03
1
-1
/
+1
*
Fill in the new OwnerData field in the LLUDP ScriptDialog message.
Justin Clark-Casey (justincc)
2011-05-31
1
-1
/
+13
*
The map is seriously broken. This doesn't fix it, but at least provides one m...
Diva Canto
2011-05-08
1
-1
/
+1
*
Requeue unacknowledged entity updates rather than resend then "as is".
Dan Lake
2011-04-19
1
-12
/
+47
*
Fixed the update of items in the priority queue to enable both
Mic Bowman
2011-04-12
1
-0
/
+5
*
First pass at moving object property requests into a queue similar
Mic Bowman
2011-04-12
1
-18
/
+21
*
Start using IPrimCounts populated by PrimCountModule instead of LandData coun...
Justin Clark-Casey (justincc)
2011-03-25
1
-1
/
+11
*
Implement SendPlacesReply
Melanie
2010-12-30
1
-0
/
+19
*
* Re-Adding Scene TimeDilation to Object Update Packets.
Teravus Ovares (Dan Olivares)
2010-12-23
1
-1
/
+3
*
* Adds AbortXfer to the ClientAPI mix
Teravus Ovares (Dan Olivares)
2010-12-21
1
-0
/
+2
*
Revamp the viewer -> banlist packet processing so fix a number of bugs.
Melanie
2010-12-13
1
-3
/
+4
*
Major refactoring of appearance handling.
Master ScienceSim
2010-10-20
1
-3
/
+3
*
Added SendTeleportProgress to IClientAPI. Ya know what that means... 8 files ...
Diva Canto
2010-08-16
1
-0
/
+2
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