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2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+2
appear to be too slow to be useful, or fail too fire. I may remove the timers as a consequence if this.
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-1/+1
avatar updates into a single packet. Applied with changes. Fixes Mantis #3136
2009-04-20Add PlacesQuery packetMelanie Thielker1-0/+3
2009-04-16Correctly flag group owned prims in the land prim listMelanie Thielker1-1/+1
2009-04-16Fix build break and change some groups interfacesMelanie Thielker1-1/+1
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+3
2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+1
avatar interests update.
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-1/+4
Addresses Mantis #3381 The current implementation works as expected if the object has no rotation or only rotation around the Z axis; you can spin the object left or right (around the world Z axis). It works a little unexpectedly if the object has a non-Z-axis rotation; in this case the body is spun about its local Z axis, not the world Z-axis. (But SL also behaves oddly with a spin on an arbitrarily rotated object.)
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+4
* Implement "Add To Outfit" * Thanks FredoChaplin
2009-04-04Thanks jonc, for a patch that adds rendering of classic clouds.Homer Horwitz1-0/+1
First part of Mantis #964, the necessary clouds image will follow separately.
2009-04-04Preliminary work to support ObjectSpin* packets when user invokes CTRL / ↵nlin1-0/+4
SHIFT / MOUSE DRAG on a physical object Addresses Mantis #3381
2009-03-30Add PickInfoReply packet.Melanie Thielker1-0/+2
Fixes Mantis #3324
2009-03-29Change the client API to use GridInstantMessage for the "last mile" of IMMelanie Thielker1-5/+1
sending. With this change, all methods that handle IM now use GridInstantMessage rather than individual parameters.
2009-03-29Finish the offline IM module (still needs a server). Add rudimentaryMelanie Thielker1-0/+1
support for the mute list (no functionality yet, but allows the RetrieveInstantMessages event to fire now).
2009-03-28Add mute list request event and dummy responseMelanie Thielker1-0/+5
2009-03-28* Adds AgentUUIDs into the CourseLocationUpdate to improve compatibility ↵Teravus Ovares1-1/+1
with LibOMV based clients. * Modifies the IClientAPI! So client stacks will need to be modified!
2009-03-27Add the events needed for profiles.Melanie Thielker1-0/+9
Fixes Mantis #3324
2009-03-27Remove a hardcoded flow/dependency on the money module from LLCLientViewMelanie Thielker1-0/+2
2009-03-13Thank you, mcortez, for a patch that fixes a number of long standingMelanie Thielker1-0/+9
issues with the sun module. Fixes Mantis #3295
2009-02-26Plumb in the RetrieveInstantMessages event that is sent by the viewerMelanie Thielker1-0/+3
when it is ready to receive offline IM
2009-02-19Thank you, Snowdrop, for a patch that makes the callback ID parameterMelanie Thielker1-1/+1
usable. Applied with formatting changes, please don't introduce K&R style indentations into OpenSim Fixes Mantis #3190
2009-02-17Re-add the objectID field to the anim pack, that was deemed unneccessaryMelanie Thielker1-1/+1
and dropped nonths ago, because it is required to get smooth region crossings with AO running. Without it, in some corner cases, anims will continue to run in an unstoppable state.
2009-02-11* Change SendBulkUpdateInventory from two methods to one which accepts an ↵Justin Clarke Casey1-11/+7
InventoryNode
2009-01-16* Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey1-1/+6
teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
2009-01-12* Separate starting a client thread into a separate Start() method (which ↵Justin Clarke Casey1-10/+20
matches the existing Stop() and Restart() methods)
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-1/+8
Add UserInfo and a dummy reply to enable Hippo Viewer users to disable IM logging (option was greyed out in OpenSim before)
2009-01-03Plumb the remaining dwell packetsMelanie Thielker1-0/+6
2008-12-25Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker1-0/+5
2008-12-23Plumb in EventNotification* and EventGodDeleteMelanie Thielker1-0/+8
2008-12-23Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker1-0/+15
2008-12-23* refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey1-4/+2
code in the SoundModule
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares1-3/+3
in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
2008-12-17* Implement 'Save Object Back to My Inventory'. On the Linden client this ↵Justin Clarke Casey1-1/+1
is in the Tools menu available when editing an object * This facility allows you to save changes to an object that you've rezzed into a region back into their original inventory item without having to take a copy of the rezzed object.
2008-12-14Plumb the TP-Sending packetsMelanie Thielker1-0/+6
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders ↵Justin Clarke Casey1-0/+7
(and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets
2008-11-29Revert justincc's try to change the licence char-by-char AGAIN!!! :PHomer Horwitz1-1/+1
2008-11-28* refactor: Replace derez destiation magic numbers with an enumerationJustin Clarke Casey1-3/+2
2008-11-27Thank you kindly, Nlin for a patch that:Charles Krinke1-0/+2
Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code.
2008-11-22First stage group permissions plumbingMelanie Thielker1-0/+2
2008-11-21Plumb in the list if user IDs to the land module to allow selectionMelanie Thielker1-1/+1
of objects by owner name
2008-11-19Mantis#2638. Thank you kindly, Sacha Magne for a patch that:Charles Krinke1-0/+4
Implementing "Play sound inworld". Currently a WIP .
2008-11-17Make newly created prims be the correct groupMelanie Thielker1-1/+1
2008-11-16Remove a redundant parameterMelanie Thielker1-1/+1
2008-11-16Megapatch. Completely remove the multiparameter IM methods. Remove the insecureMelanie Thielker1-6/+1
fromAgentSession field.
2008-11-14* Implements terrain raw upload. You can now upload your .raw terrain files ↵Teravus Ovares1-0/+6
using the Estate Tools. * Could this be extended in the future to support .oar uploads too? Only time will tell!
2008-11-14More groups plumbingMelanie Thielker1-0/+6
2008-11-11Prevent pieces from other people's HUDs from displaying at the center ofMelanie Thielker1-2/+2
every user's HUD
2008-11-11Allow gods to terraform without limits. Respect the Allow Others ToMelanie Thielker1-1/+1
Terraform flag in land.
2008-11-10* Commit allows downloading of the .raw terrain from the estate tools.Teravus Ovares1-0/+6
* Implements the SendInitiateDownload method in IClientAPI * Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list. * It then tells the client to download the file and the client initiates an Xfer request.
2008-11-09Reintroduce transactionID to the parameter list for SendInstantMessage.Melanie Thielker1-2/+2
It is required by group IM and also for a proper implementation of item give, group notice attachments and offline IM.