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2007-11-22Created a client driven packet throttler. The sim now respects the client's ...Teravus Ovares1-1/+3
2007-11-22* Added code to capture the draw distance setting from the client.Teravus Ovares1-1/+1
2007-11-18* Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares1-1/+11
2007-11-18first stab at implementation of CopyInventoryItemJeff Ames1-0/+4
2007-11-18Added handler for MapNameRequest - OnMapNameRequestDalien Talbot1-0/+3
2007-11-17Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW1-1/+1
2007-11-15* Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares1-0/+3
2007-11-14* Copied objects are now owned by the object copier (Next Owner) (however nex...Teravus Ovares1-1/+1
2007-11-13* Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares1-0/+3
2007-11-13first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague1-0/+3
2007-11-13Some work on cleanly removing Regions.MW1-0/+1
2007-11-12* Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares1-1/+2
2007-11-12enable typing animation for chat, maybeJeff Ames1-0/+2
2007-11-11Patch from Mathias Soeken (thanks Mathias!) to take care of the color Dalien Talbot1-1/+1
2007-11-08* Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares1-1/+1
2007-11-07add SendSunPos function to IClientAPI to let us pull all the sunSean Dague1-0/+1
2007-11-05* Substituted som 'GenericCall' with Action<>lbsa711-10/+4
2007-11-04Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW1-1/+3
2007-11-01* Diuerse beavtificatemslbsa711-1/+1
2007-11-01Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotat...Charles Krinke1-2/+2
2007-10-31some small changesMW1-1/+1
2007-10-31* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.lbsa711-0/+0
2007-10-31set svn:eol-styleJeff Ames1-446/+446
2007-10-30temporary fix for sitting collisions in ODEJeff Ames1-1/+1
2007-10-30* Optimized usingslbsa711-61/+118
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW1-390/+390
2007-10-29Started the process of cleaning up AssetCache and moving most of the code int...MW1-0/+28
2007-10-28Added preliminary support for sitting on primsJeff Ames1-1/+5
2007-10-19* Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby1-1/+101
2007-10-05== The "right name and place" commit ==lbsa711-1/+0
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa711-0/+1
2007-09-18* Yet some more connectivity restructuringlbsa711-0/+9
2007-09-18* Handlerized ViewerEffectlbsa711-1/+3
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa711-0/+2
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa711-1/+1
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot1-0/+1
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+1
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-1/+1
2007-08-29Various small changes (some likely to be removed again soon)MW1-1/+1
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW1-1/+1
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+2
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+2
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+2
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+2
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+2
2007-08-20Instant Messages between users in the same region should actually now work.MW1-2/+2
2007-08-19small clean up.MW1-0/+3
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-0/+8
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-1/+2