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* *Added configuration plugin (OpenSim.Framework.Configuration.HTTP.dll) that ↵mingchen2007-07-232-2/+7
| | | | | | | | fetches a file from a remote server *Right now, values are not saved back to the remote server, but that will be changed *Removed some warnings from invalid references that were not used anyways
* * Some work in progress code: Inventory cache, start of inventory ↵MW2007-07-224-6/+24
| | | | | | | | | | | server/service, userprofile cache, inventory handling. (non of it is enabled yet (or at least it shouldn't be). * Fixed some of the problems with crossing regions when flying: you should no longer sink to ground level when crossing (should keep roughly your right height). Should no longer sometimes get sent back to the centre of the current region when attempting to border cross. But instead sometimes you will find you avatar stop at the edge of region and you will need to start moving again to retry the crossing (which should then work). This code is partly based on Babblefrog's issue #212 patch. [I think I have some ideas of how to solve the stopping at edges problem, just want to get the inventory code done first] * Capabilities code has now been moved to the OpenSim.Framework.Communications project as some of the caps code will be tightly tied to inventory/asset handling and it was causing a two way reference problem when it was in its own project/dll. This is a Big commit as I was going to keep my inventory work local until I had it in a working state, in case it brakes anything, but its getting harder to keep in sync with svn.
* Re-added the ability to set the database provider (dll) in the config file ↵MW2007-07-212-2/+12
| | | | for the userserver and gridserver.
* *Added ability to manually set the configuration plugin dll from ↵mingchen2007-07-201-1/+5
| | | | ConfigurationMember
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-201-0/+5
| | | | | * Added LineInfo stacktrace parser to LogBase (not used yet though)
* * Assortment of Console changes - console messages are now grouped into ↵Adam Frisby2007-07-201-1/+1
| | | | modules (eg "client", "grid", "terrain", "storage", etc)
* *Moved XmlConfiguration to its own projectmingchen2007-07-193-135/+43
| | | | | | *Made it possible to load a configuration interface by DLL *Deleted the 1024 config files until they are updated
* Some work on Inventory (not yet finished or enabled)MW2007-07-193-10/+21
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* *Handler Functions can now refuse an object as invalid by returning false, ↵mingchen2007-07-196-54/+94
| | | | | | | | thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
* Added some Alert methods to Scene , and a console command handler. So from ↵MW2007-07-192-2/+6
| | | | the console to send alerts use : alert general <message> , for a instance wide message , or use alert firstname secondname <message> to send a alert to one user. (TODO: add region wide messages).
* * Removed yet more compiler warningsAdam Frisby2007-07-191-1/+1
| | | | | * Dropped old ILocalStorage storage engines.
* *Removed files that were no longer important and prevented compilemingchen2007-07-183-150/+0
| | | | | *Should compile now!
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-189-336/+765
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2007-07-182-1/+26
| | | | methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
* A script/custom application should be able to add a particle system to a ↵MW2007-07-182-6/+4
| | | | prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.
* Sculpted Prims should now work. MW2007-07-183-1/+8
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* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-183-132/+1
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* few small changesMW2007-07-181-0/+130
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* * Added a FileSystemObject to SimpleApplbsa712007-07-182-57/+75
| | | | | | * Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
* * Applying babblefrog's DNS patches from issue #188Adam Frisby2007-07-171-2/+3
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* * RegionApplicationBase restructuring now completelbsa712007-07-161-2/+2
| | | | | * Still has some weird bug in SimpleApp though.
* * Trimmed a few hundred warnings off SimpleApp.Adam Frisby2007-07-161-0/+2
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* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-163-129/+129
| | | | | *Added missing files (I hope)
* * Restructured the RegionApplicationBase.lbsa712007-07-161-1/+1
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* changed to native line ending encodingSean Dague2007-07-1636-3536/+3536
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* *Trunk compiles nowmingchen2007-07-161-0/+2
| | | | | *Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-162-2/+6
| | | | | | *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
* Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW2007-07-151-0/+125
| | | | simpleApp), to try out a basic test npc character(/class).
* *Added support for the "show" button that highlights objects over the ↵mingchen2007-07-151-1/+3
| | | | | | | selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
* * Marked old terrain methods as obsolete.Adam Frisby2007-07-151-0/+2
| | | | | * Missed an item using the old local storage.
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-1/+1
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* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-141-3/+5
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* *Added support for prim counting on parcelsmingchen2007-07-141-0/+4
| | | | | | **No restrictions yet in place, or total prim count
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+2
| | | | | | | Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-132-5/+4
| | | | | | | *ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
* *Reworked parcel joining to work the same way as LL's method.mingchen2007-07-131-0/+6
| | | | | | **Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-131-1/+1
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* * Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby2007-07-131-1/+1
| | | | deeding to group, terraforming, object creation and outside scripts.
* * Obsoleted ILocalStorageAdam Frisby2007-07-131-0/+1
| | | | | | * Added IRegionDataStore * Added OnBackup event to EventManager
* Changed simpleApp to use basic physics.MW2007-07-132-2/+7
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* inlined packet deserializationlbsa712007-07-131-29/+0
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-132-2/+32
| | | | instead - w00t!
* * Moved SendNameReply to ClientViewlbsa712007-07-132-34/+1
| | | | | | * Removed unused LoginService * Minor renames on BinaryStreamHandler
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-131-0/+35
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* *Parcel and estate support fully restored into Sugilitemingchen2007-07-121-1/+1
| | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
* Next time maybe I should check it still compiles before committing.MW2007-07-121-1/+1
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* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-121-1/+1
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-121-2/+2
| | | | LLSDStreamhandler system.
* More work on UserProfile and inventory cache (still currently not enabled).MW2007-07-111-0/+4
| | | | | Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-112-0/+7
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