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2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa711-0/+1
2007-09-18* Yet some more connectivity restructuringlbsa713-188/+42
2007-09-18* Handlerized ViewerEffectlbsa713-10/+55
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa712-0/+10
2007-09-17fixing me some line endingsSean Dague1-17/+17
2007-09-17Forgot to check in prebuild.xml on sat, see someone already did :)Tedd Hansen1-2/+10
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712-2/+2
2007-09-14Can now set the http ports that grid server and user server use. MW2-1/+17
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2-0/+2
2007-09-12Fixed DNS resolve bug for Grid mode on multi-Homer systems.Tedd Hansen1-0/+7
2007-09-10added some debugging for tracing where asset code isn't working with sqliteSean Dague1-6/+5
2007-09-10mass update of urls in source code to new websiteSean Dague23-23/+23
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ...MW3-3/+22
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2-0/+2
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2-2/+2
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all "modules"...MW1-7/+7
2007-09-05Added "Local" and "Temporary" Fields to the AssetBase class.MW1-0/+2
2007-08-29Various small changes (some likely to be removed again soon)MW1-1/+1
2007-08-27Deleted a few old files that are no longer used.MW3-316/+1
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ...MW3-2/+4
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2-0/+3
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2-0/+3
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2-0/+3
2007-08-22Fix for un-encrypted master avatar password in user databaseBrian McBee1-1/+2
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2-0/+3
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW2-0/+3
2007-08-20Instant Messages between users in the same region should actually now work.MW3-4/+4
2007-08-19small clean up.MW2-0/+5
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW3-16/+32
2007-08-17*Moved network_servers_info.xml into OpenSim.ini under [Network]mingchen1-61/+15
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2-1/+3
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa712-0/+6
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW2-0/+7
2007-08-15* Added more spinning parts to ComplexObject.lbsa711-9/+24
2007-08-15* Exploring Group/Part from an app perspective.lbsa711-5/+41
2007-08-15Temporary fix for the region crossing crash, Although we need to start to cha...MW1-1/+24
2007-08-10Few small fixesMW2-6/+6
2007-08-10Some cleaning up and removed a few old files no longer in use.MW4-111/+73
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW2-4/+4
2007-08-08* Got SimpleApp working againlbsa711-41/+49
2007-08-07a couple of changes in the new Sceneobject classes, just committing so things...MW1-0/+1
2007-08-06* yet another mini-shape-commitlbsa711-0/+21
2007-08-06* Now we have boxes. Yay!lbsa713-9/+5
2007-08-06* SimpleApp works again:lbsa712-27/+32
2007-08-03* a very small first step with shape wrapperslbsa711-37/+26
2007-08-03Changes to prepare for future possible configuration of separate logdir, conf...Brian McBee2-2/+38
2007-08-03More work on the AllNewSceneObject* classes.MW1-2/+0
2007-08-03*Estate settings are now saved in their own configuration file called estate_...mingchen3-46/+685
2007-08-01* Workaround for Mono not correctly implementing the OperatingSystemVersion c...Adam Frisby1-2/+1
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2-0/+4