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2007-10-20* Committing new PolicyManager based on an ACL system.Adam Frisby1-0/+223
* Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it.
2007-10-19* Major structural change: Begun converting Events to use (caller, args) ↵Adam Frisby1-1/+101
syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
2007-10-19get rid of all the ^M line endingsSean Dague2-140/+140
2007-10-19*Added -useexecutepath to use the path of the .exe as the path to find ↵mingchen1-0/+24
configuration and libraries and not the current working directory.
2007-10-19couple of tiny changes to what is outputted to the console during the start ↵MW1-2/+4
up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.
2007-10-19* some more refactoring + bugfixlbsa711-0/+7
2007-10-19changed the RegionID config name (that loaded from the region.xml files back ↵MW1-1/+1
to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.
2007-10-19* Total refactoring of Asset Server for massive winlbsa712-1/+8
* There is now a AssetServerBase * lolcat in ur assets
2007-10-18Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax1-38/+64
Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
2007-10-15* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - ↵lbsa715-21/+23
consolidated port number defaults. Thankx Chillken!
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa713-0/+84
messages. Thanks Chillken!
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa7110-1/+281
2007-10-15* Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo ↵lbsa711-18/+18
tho. Thanxs Chillken!
2007-10-13Asset server implementation. Again one of these "plumbing" releases, where ↵Tleiades Hax3-2/+84
no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server. Introduced an "IPlugin" interface, which plugins can inherit from.
2007-10-11* Added FormatProvider to Culturelbsa711-10/+18
2007-10-08Applied patch 485, inventory patch from tleiades (thanks again).MW1-3/+2
2007-10-06Applied Patch 473, Inventory Patch from Tleiades (many thanks).MW1-0/+7
2007-10-05getting all our line endings consistant againSean Dague1-26/+26
2007-10-05* So, ok, maybe renaming serialized fields on a friday wasn't the smartest ↵lbsa711-24/+24
of things. Reverting 2056.
2007-10-05* minor refactoringlbsa711-1/+1
* using base type IUserService
2007-10-05* UserProfileData meets code conventionslbsa711-24/+24
2007-10-05== The "right name and place" commit ==lbsa715-2/+549
* Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
2007-10-05* Moved IUserService to OpenSim.Framework.Interfaceslbsa711-0/+49
2007-09-27Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵lbsa714-84/+3
Tleiades patch 444 and 445.
2007-09-27* Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa714-3/+84
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
2007-09-25* Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵lbsa713-1/+10
intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
2007-09-25* Fixed Culture-variant parsing of config optionslbsa713-5/+34
2007-09-18* Moved SendLogoutPacket back to IClientAPI.lbsa711-0/+1
2007-09-18* Yet some more connectivity restructuringlbsa713-188/+42
* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! ) * Login and ConnectionClosed now eventified and moveified awayified * Killed off unused NullClientAPI * Now the client is almost only responsible for its own closing. ( I will get that scene out of there ) * Lookin' good!
2007-09-18* Handlerized ViewerEffectlbsa713-10/+55
* Now there-is-only-client-manager * First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager * General posititvity, peace, love and understanding
2007-09-18* Replaced usage of ClientView with IClientAPIlbsa712-0/+10
* Some propertification and hideousness of fields.
2007-09-17fixing me some line endingsSean Dague1-17/+17
2007-09-17Forgot to check in prebuild.xml on sat, see someone already did :)Tedd Hansen1-2/+10
Fix in DNS resolve
2007-09-14* Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712-2/+2
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients. * We do not currently support objects listening, so there's really no way of actually using this feature. So; somebody please wire chat all the way to the scripts.
2007-09-14Can now set the http ports that grid server and user server use. MW2-1/+17
2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with ↵Dalien Talbot2-0/+2
various verbosity
2007-09-12Fixed DNS resolve bug for Grid mode on multi-Homer systems.Tedd Hansen1-0/+7
2007-09-10added some debugging for tracing where asset code isn't working with sqliteSean Dague1-6/+5
2007-09-10mass update of urls in source code to new websiteSean Dague23-23/+23
2007-09-10hooked up sdague new sqlite asset database provider to the old asset system. ↵MW3-3/+22
So we can still use sqlite for assets while we wait for the rest of the new asset system to be wrote. Needs more testing, so if it causes problems will have to swap back to db4o.
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2-0/+2
pointing out that it is done by CoarseLocationUpdatePacket.
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2-2/+2
is set correctly, but only with the movement of the avatar. The in-place rotation updates need a little bit of more thought, and will be in a separate commit.
2007-09-08Converted the LSL scripting engine into a IRegionModule, so now all ↵MW1-7/+7
"modules" share a common base interface and are loaded from the single loader. (It seems to work fine, but I have left the old scriptengine loader, incase we have to change back). Removed the reference to OpenJpeg in the DynamicTextureModule, to see if that was causing the build problem someone is having. Added a Temporary fix for the "existing connection was forcibly closed by the remote host" exception on windows when a user logs out of a multiregion instance. Some early work to prepare for improving the way clients are updated (about prims etc).
2007-09-05Added "Local" and "Temporary" Fields to the AssetBase class.MW1-0/+2
2007-08-29Various small changes (some likely to be removed again soon)MW1-1/+1
2007-08-27Deleted a few old files that are no longer used.MW3-316/+1
Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server. Deleted Framework.manager as I am sure this is no longer in use.
2007-08-26Another attempt to fix the image sending bug (next week, I intend to rewrite ↵MW3-2/+4
the assetcache and asset server). Attempt to fix bug # 326. (crashing when using save-xml and hollow prims) Attempt to fix bug # 328 (limit of 50 items in a folder)
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a ↵MW2-0/+3
script in a primitive is deleted.
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ↵MW2-0/+3
can get ref to the SceneObjectPart/ IScriptHost.
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move ↵MW2-0/+3
scripts into a prim (from your user inventory) and although the script will now show up in the prims inventory, you can't make any changes to it (or delete it). Also a prim's inventory is currently not saved between restarts.