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2007-07-16changed to native line ending encodingSean Dague36-3536/+3536
2007-07-16*Trunk compiles nowmingchen1-0/+2
*Added "RemoveEntity" and renamed "AddNewEntity" to "AddEntity"
2007-07-16*Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2-2/+6
*Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
2007-07-15Hijacked simpleApp again (sorry lbsa71, guess I should create my own ↵MW1-0/+125
simpleApp), to try out a basic test npc character(/class).
2007-07-15*Added support for the "show" button that highlights objects over the ↵mingchen1-1/+3
selected Objects *Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
2007-07-15* Marked old terrain methods as obsolete.Adam Frisby1-0/+2
* Missed an item using the old local storage.
2007-07-15* Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby1-1/+1
2007-07-14*Added support for simwide area and simwide prim count for parcelsmingchen1-3/+5
2007-07-14*Added support for prim counting on parcelsmingchen1-0/+4
**No restrictions yet in place, or total prim count
2007-07-14Added AddPreCompiledScript method to ScriptManager.MW1-0/+2
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
2007-07-13*Moved the OnSignificantClientMovement event to ScenePresence.mingchen2-5/+4
*ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
2007-07-13*Reworked parcel joining to work the same way as LL's method.mingchen1-0/+6
**Parcels within selection now join and not the two parcels selected at each corner *Created OnSignificantClientMovement event that is triggered when an avatar moves more than 2 meters.
2007-07-13* Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby1-1/+1
2007-07-13* Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby1-1/+1
deeding to group, terraforming, object creation and outside scripts.
2007-07-13* Obsoleted ILocalStorageAdam Frisby1-0/+1
* Added IRegionDataStore * Added OnBackup event to EventManager
2007-07-13Changed simpleApp to use basic physics.MW2-2/+7
Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
2007-07-13inlined packet deserializationlbsa711-29/+0
2007-07-13* ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712-2/+32
instead - w00t!
2007-07-13* Moved SendNameReply to ClientViewlbsa712-34/+1
* Removed unused LoginService * Minor renames on BinaryStreamHandler
2007-07-13* Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby1-0/+35
2007-07-12*Parcel and estate support fully restored into Sugilitemingchen1-1/+1
*Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
2007-07-12Next time maybe I should check it still compiles before committing.MW1-1/+1
2007-07-12Fixed a number of bugs in the local InstantMessage handling, sending ↵MW1-1/+1
InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
2007-07-12Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW1-2/+2
LLSDStreamhandler system.
2007-07-11More work on UserProfile and inventory cache (still currently not enabled).MW1-0/+4
Asset uploading over CAPS now works, and although inventory isn't really working yet, this should now at least enables texturing of prims.
2007-07-11* Applying dalien's patches from bug#177 and #179Adam Frisby2-0/+7
2007-07-10preliminary inter region communications (between regions in different ↵MW2-0/+3
instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
2007-07-10Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW1-0/+14
textures for the regions don't seem to show up, about to look into that.
2007-07-09* some follow up renaming of members et c.lbsa711-4/+4
2007-07-09* Introduced ClientManager for great justice.lbsa711-0/+31
2007-07-09Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa711-0/+1
2007-07-09Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW1-3/+3
Disabled CAPS asset uploading as it seems it now crashes the server.
2007-07-09* Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby1-0/+2
could be done so. In practice, more work needs to be done.
2007-07-08* reverted rev 1200 waiting for info re animations.xml lbsa711-1/+0
2007-07-08Applied animations patch (#175) submitted by dalienlbsa711-0/+1
2007-07-08* By popular demand, all generated build files are now deleted. Somebody ↵lbsa712-282/+0
should make sure the wiki is updated.
2007-07-08(no commit message)lbsa711-22/+18
2007-07-08* Added instant message support for the local region. Grid support forthcoming.Adam Frisby2-18/+25
2007-07-08* Updating prebuildAdam Frisby2-48/+48
2007-07-06*Fixed 2 small references to localhost which has some conflicts when resolving.mingchen1-1/+1
*Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
2007-07-05*Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen3-171/+48
*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
2007-07-04A bit more work on Building tools/support.MW1-0/+3
updated Axiom.MathLib.dll.
2007-07-04* More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby1-1/+4
used" properties (which I presume will be filled in over time)
2007-07-03Today's work on Building support/tools. Think I am slowly getting there. MW2-0/+3
2007-07-03*Fixed storage issue as noted in last commit of the OGS1 GridServermingchen1-1/+1
*Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
2007-07-03*Removed GridInfo class as it has been previously replaced with the much ↵mingchen1-1/+1
better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa7136-157/+49
* added some licensing info
2007-07-02* Applied Weathros/tedd's IP v6 patchlbsa711-1/+19
2007-07-02* worked some more on the RegionInfo attr fugglinesslbsa711-61/+15
2007-07-01Just committing this because I want my commit to be on the front page of ↵MW1-2/+3
www.opensimulator.org rather than lbsa71's being there.