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* More work on inventory and opensim library.MW2007-07-261-1/+4
| | | | | Fixed a number of bugs in the AssetCache related to asset downloading.
* Added the default shape to the OpenSim library. Now need to get the new ruth ↵MW2007-07-251-1/+1
| | | | into asset format and add that.
* * Fixed an config issue (log not initialized in RegionInfo config)lbsa712007-07-201-0/+5
| | | | | * Added LineInfo stacktrace parser to LogBase (not used yet though)
* *Handler Functions can now refuse an object as invalid by returning false, ↵mingchen2007-07-192-26/+30
| | | | | | | | thus forcing the user to re-enter the data *Added TYPE_STRING_NOT_EMPTY that requires some sort of text to be entered *Added another parameter to addConfigurationOption called use_default_no_prompt that will not ask via the console a configuration option; it will use whatever is in the config file. If nothing is in the config file for that option, it will force itself to use default
* *New Configuration System, much easier and less buggy compared to the ↵mingchen2007-07-182-335/+125
| | | | | | | | original system in place *View RegionInfo.cs for an example on how it works! *This hopefully copies all the files over, but who knows :)
* * Added "GetHostFromDNS" to Util to replace the various DNS resolution ↵Adam Frisby2007-07-181-1/+1
| | | | methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.
* Sculpted Prims should now work. MW2007-07-181-1/+5
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* More testing some ideas, to find best method for SceneObject Primitive classes. MW2007-07-181-1/+1
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* * Added a FileSystemObject to SimpleApplbsa712007-07-182-57/+75
| | | | | | * Added Some ShapeTypes (shapes doesn't work though!) * Fixed some \0 issues
* * Applying babblefrog's DNS patches from issue #188Adam Frisby2007-07-171-2/+3
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* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-161-120/+120
| | | | | *Added missing files (I hope)
* changed to native line ending encodingSean Dague2007-07-1616-1731/+1731
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* *Fixed bug that incorrectly tabulated 'others' prims on a parcelmingchen2007-07-161-0/+2
| | | | | | *Added support for selected prims (does not yet support prims being sat on) *Added support for listing avatars with prims on parcel with their prim count
* * Fixed bug where UserServer SendKey would not be saved in configuration.Adam Frisby2007-07-151-1/+1
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* *Added support for simwide area and simwide prim count for parcelsmingchen2007-07-141-3/+5
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* *Added support for prim counting on parcelsmingchen2007-07-141-0/+4
| | | | | | **No restrictions yet in place, or total prim count
* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+2
| | | | | | | Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.
* *Moved the OnSignificantClientMovement event to ScenePresence.mingchen2007-07-131-2/+2
| | | | | | | *ParcelManager's resetSimParcels does not set any default values. *Updated ParcelData with correct defaults previously set in resetSimParcels *Region overrides are now sent to viewer instead of dummy'd
* * Fixing issue with ParcelFlags. ParcelFlags is now a uint rather than an enum.Adam Frisby2007-07-131-1/+1
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* * Default parcel flags now allow flying, landmark creation, object entry, ↵Adam Frisby2007-07-131-1/+1
| | | | deeding to group, terraforming, object creation and outside scripts.
* Changed simpleApp to use basic physics.MW2007-07-132-2/+7
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* inlined packet deserializationlbsa712007-07-131-29/+0
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-131-1/+30
| | | | instead - w00t!
* preliminary inter region communications (between regions in different ↵MW2007-07-102-0/+3
| | | | | | | | instances) now works, so child agents and border crossings (and teleporting) now work. The .net remoting is still very basic: we need security sinks added. And we really need the OGS 2 protocol as soon as possible.
* Fixed the crashing when trying to look at the map in grid mode. Although the ↵MW2007-07-101-0/+14
| | | | textures for the regions don't seem to show up, about to look into that.
* *Fixed 2 small references to localhost which has some conflicts when resolving.mingchen2007-07-061-1/+1
| | | | | *Grid mode now gets past region handshake, BUT the client (both nicholas and the normal one) crash as soon as the next step is displayed on the screen
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-041-1/+4
| | | | used" properties (which I presume will be filled in over time)
* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-031-0/+1
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* *Fixed storage issue as noted in last commit of the OGS1 GridServermingchen2007-07-031-1/+1
| | | | | *Reverted the default remote grid server port back to 8001 (from a port change to debug a previous issue)
* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-031-1/+1
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-0316-87/+40
| | | | | * added some licensing info
* * Applied Weathros/tedd's IP v6 patchlbsa712007-07-021-1/+19
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* * worked some more on the RegionInfo attr fugglinesslbsa712007-07-021-61/+15
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* Just committing this because I want my commit to be on the front page of ↵MW2007-07-011-2/+3
| | | | www.opensimulator.org rather than lbsa71's being there.
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-011-3/+2
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* * replaced some more of those butt-fuggly attr constructs with nice Get<> ↵lbsa712007-07-011-80/+4
| | | | calls; somebody should finish the job.
* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-011-0/+106
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* * now saves ExternalHostName in configlbsa712007-07-011-2/+13
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* MAJOR IP RESTRUCTURINGlbsa712007-07-011-107/+163
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-33/+94
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* * Small bugfix comparing equal UUIDsAdam Frisby2007-06-291-2/+2
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* * Created new "UUID" class to override LLUUID in general. (Unable to inherit ↵Adam Frisby2007-06-291-0/+129
| | | | from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement.
* *Hopefully fixed the empty dialog box error on client when logging in on ↵mingchen2007-06-291-2/+2
| | | | sandbox mode
* *Master User is now set upmingchen2007-06-281-0/+39
| | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml
* Some work on restructuring the namespaces / project names. Note this doesn't ↵MW2007-06-2714-0/+1444
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces.